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Month: September 2007

Input latency

September 22, 2007 christer 18 Comments

In the latest (September 2007) issue of Game Developer, my old slave driver during my Neversoft days, Mick West, wrote…

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Posted in: Code, Design, Graphics

Triangle-triangle tests, plus the art of benchmarking

September 12, 2007 christer 1 Comment

Over the years, several methods have been suggested for testing the intersection status of two triangles. Perhaps the most well-known…

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Posted in: Code, From hell, Robustness

I like spilled beans!

September 2, 2007 christer 6 Comments

It is always cool when developers reveal technical information about their games, especially when it is a team that has…

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Posted in: Code, Graphics

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Hi, I'm Christer Ericson, VP of Technology at Activision Central Tech. This is my blog.

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