Third time’s a charm they say, and as I’ve talked about pathfinding twice before (in Don’t follow the shortest path!…
I thought I’d post another summary of some (mostly) recent blog posts and links that are worthy of a read,…
Anyone who has ever experimented with Conway‘s Game of Life or any other cellular automata (CA) know they can be…
The A* algorithm is perhaps the most ubiquitous algorithm in games but also seemingly one of the more misunderstood algorithms.…
A foolproof way of separating the men from the boys, the women from the girls, or perhaps just an old…
I see in my incoming blog links that someone linked my most recent post with the following comment:
When writing my earlier blog entry on how you can get complex behaviors from very little and why it’s okay…
You don’t have to be smart in order to appear smart. An illustration of the previous is the now famous…
It was reported today that Jonathan Schaeffer and his Games Group team at University of Alberta have solved checkers. Assuming…