Skip to content

AI Usage

Humă Ștefan-Dorian edited this page Jun 11, 2024 · 2 revisions

We used the following:

  • Github Copilot integrated in VS for code refactoring. (See Refactoring section of the wiki)

  • ChatGPT for asking unity game development questions.

    Q: How do I access the child components within an unity script?

    A: In Unity, accessing child components from a script can be done using the Transform component's Find() method or by using GetComponentInChildren() method.

    using UnityEngine; public class ExampleScript : MonoBehaviour { void Start() { // Access the component attached to a child GameObject named "ChildObject" SomeComponent childComponent = GetComponentInChildren<SomeComponent>(); // Check if the childComponent is not null before using it if (childComponent != null) { // Use the childComponent as needed } } }
Clone this wiki locally