The first player wins when his item chosen is the most powerful.
- When the first player chooses scissors and the second player chooses the paper:
defmodule GameTest do use ExUnit.Case @stone 1 @paper 2 @scissor 3 # ... describe "Game.play/2 when first player wins" do test "when first player chooses scissor and second player chooses paper" do first_player_choice = @scissor second_player_choise = @paper assert {:ok, match} = Game.play(first_player_choice, second_player_choise) assert match == "First player win!!!" end end end
- When the first player chooses paper and the second player chooses the stone:
defmodule GameTest do use ExUnit.Case @stone 1 @paper 2 @scissor 3 # ... describe "Game.play/2 when first player wins" do # ... test "when first player chooses paper and second player chooses stone" do first_player_choice = @paper second_player_choise = @stone assert {:ok, match} = Game.play(first_player_choice, second_player_choise) assert match == "First player win!!!" end end end
- When the first player chooses stone and the second player chooses the scissor:
defmodule GameTest do use ExUnit.Case @stone 1 @paper 2 @scissor 3 # ... describe "Game.play/2 when first player wins" do # ... test "when first player chooses stone and second player chooses scissor" do first_player_choice = @stone second_player_choise = @scissor assert {:ok, match} = Game.play(first_player_choice, second_player_choise) assert match == "First player win!!!" end end end
Let's look at the code of the tests when the game's result is
"First player win!!!"
.
defmodule GameTest do use ExUnit.Case @stone 1 @paper 2 @scissor 3 # ... describe "Game.play/2 when first player wins" do test "when first player chooses scissor and second player chooses paper" do first_player_choice = @scissor second_player_choise = @paper assert {:ok, match} = Game.play(first_player_choice, second_player_choise) assert match == "First player win!!!" end test "when first player chooses paper and second player chooses stone" do first_player_choice = @paper second_player_choise = @stone assert {:ok, match} = Game.play(first_player_choice, second_player_choise) assert match == "First player win!!!" end test "when first player chooses stone and second player chooses scissor" do first_player_choice = @stone second_player_choise = @scissor assert {:ok, match} = Game.play(first_player_choice, second_player_choise) assert match == "First player win!!!" end end end
In the next post, we'll code our module Game following the tests when the First Player wins.
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