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How to create a Box (3D) in JavaFX?
A box is a three-dimensional shape with a length (depth), width, and a height. In JavaFX a box is represented by the javafx.scene.shape.Box class. This class contains 3 properties they are −
- depth − This property represents depth of the box, you can set value to this property using the setDepth() method. 
- height − This property represents the height of the box, you can set value to this property using the setHeight() method. 
- width − This property represents the width of the box, you can set value to this property using the setWidth() method. 
To create a 3D Box you need to −
- Instantiate this class. 
- Set the required properties using the setter methods or, by passing them as arguments to the constructor. 
- Add the created node (shape) to the Group object. 
Example
import javafx.application.Application; import javafx.scene.Group; import javafx.scene.PerspectiveCamera; import javafx.scene.Scene; import javafx.scene.paint.Color; import javafx.scene.paint.PhongMaterial; import javafx.stage.Stage; import javafx.scene.shape.Box; import javafx.scene.shape.CullFace; import javafx.scene.shape.DrawMode; public class DrawingBox extends Application {    public void start(Stage stage) {       //Drawing a Box       Box cube = new Box();       //Setting the properties of the Box(cube)       cube.setDepth(150.0);       cube.setHeight(150.0);       cube.setWidth(150.0);       //Setting other properties       cube.setCullFace(CullFace.BACK);       cube.setDrawMode(DrawMode.FILL);       PhongMaterial material = new PhongMaterial();       material.setDiffuseColor(Color.BROWN);       cube.setMaterial(material);       //Translating the box       cube.setTranslateX(300.0);       cube.setTranslateY(150.0);       cube.setTranslateZ(150.0);       //Setting the perspective camera       PerspectiveCamera cam = new PerspectiveCamera();       cam.setTranslateX(-150);       cam.setTranslateY(25);       cam.setTranslateZ(150);       //Setting the Scene       Group root = new Group(cube);       Scene scene = new Scene(root, 595, 300, Color.BEIGE);       scene.setCamera(cam);       stage.setTitle("Drawing A Cube");       stage.setScene(scene);       stage.show();    }    public static void main(String args[]){       launch(args);    } }  Output

