5 Computer Programming • Itis the process of giving instructions (commands) to the computer to do a meaningful task. • It is an act of teaching the computer on how to do a task. • The art and science of creating instructions for a computer to follow. • Creating a sequence of instructions to enable the computer to do something.
7 Why Programming? • Computeris just a dumb machine made up of different electronic components. It is like a box which cannot do anything by itself. • It is the user who tells the computer “what it has to do?” • If we need our computer to perform some task, we first have to teach the computer in detail “how it will accomplish that task?” • Once the computer is taught about a particular task, it will completely obey it but cannot do anything that it is not taught to.
8.
8 Why Programming? • Likethe humans, we can teach the computer through communicating with it using a particular language. • The language that computer understands is machine language, also called as binary language. Machine language is the language of 0s and 1s. • We give detailed instructions to the computer to solve a particular task. Programming is the term that refers to teaching, instructing or giving commands to the computer.
9.
9 Why Programming? • Programmingis more about problem-solving skills than writing the code itself. • Programming teaches you how to understand, analyze, and solve problems. It enhances your analytical reasoning abilities and helps you cope with daily real- life problems as well. • Hence learning to program is important because it develops analytical and problem-solving abilities.
10.
10 Programmer • The personwho gives the instructions (commands) to the computer is known as the programmer. • A person who designs and writes computer programs.
12 Instruction • Instruction isany command given to the computer. • For example: 1) Add two variables A and B 2) Display result 3) Read file • Each of these is the individual instruction to the computer.
14 Program • Program isa set (collection) of instruction to do a meaningful task. • A sequence of instructions that are interpreted and executed by a computer. It can be made of a single or hundred of instructions. • For example: In order to teach the computer on how to calculate average of three numbers? We need to give multiple instructions to the computer to do the task.
15.
15 Program Instruction 1: Getfirst number from the user and store it in A variable Instruction 2: Get second number from the user and store it in B variable Instruction 3: Get third number from the user and store it in C variable Instruction 4: Add A, B, C and store the result in SUM variable Instruction 5: Divide SUM by 3 and store result in AVG variable Instruction 6: Display AVG variable • Instructions 1-6 are used to solve a single task. This collection of instruction is known as a program.
17 Programming Language • Aprogramming language is an artificial language designed to communicate instructions to a computer. • A programming language is a notation for writing programs. • A vocabulary and set of grammatical rules for instructing a computer to perform specific tasks.
18.
18 Programming Language • Eachlanguage has a unique set of keywords (special words that it understands) and a special syntax (format) for organizing program instructions. • There are many programming languages. For example: • GW Basic • C • C++ • JAVA • Pascal • COBOL • Python • C#
19.
19 Types of ProgrammingLanguages • There are three types of programming languages: Programming Languages Low-Level Languages High-Level Languages Middle-Level Languages
21 Low-Level Language • Alow level language is one which is closer to the machine (computer). • It is easier for machines to understand and difficult for humans to understand. • It is faster in execution as compared to high and middle level languages.
23 Machine Language • Itis one of the low level language. • It is the language of 0s and 1s. • Machine languages are the only languages directly understood by the computers. • While easily understood by computers, machine languages are almost impossible for humans to use because they consist entirely of numbers (0s and 1s).
24.
24 Machine Language • Itis the native language of the machines (computers). • Here all the instructions are written as code of binary sequence. For example: • In order to do addition, the code is: 10010001 • In order to decrement a number by one, the code is: 11011011 • In order to move data from one place to another, the code is: 10000111
25.
25 Machine Language • Thereare hundreds of instructions and each instruction has a binary code. • Is it possible to remember all the codes of hundreds of instruction? • Obviously not! Hence machine language almost impossible to understand.
26.
26 Machine Language • Machinelanguage program example: 10010010 11001010 01001010 11110101 00000101 00101000 11101010 10101010
27.
27 Assembly Language • Assemblylanguage is same as machine language but uses English like words to represent individual operations. • For example: Instead of binary codes it uses : ADD, MOV, SUB, INC • Assembly language is also a low-level language. • It is easier than the machine language but still it is very difficult to control a larger program using assembly.
28.
28 Assembly Language • Asassembly language contains English like words, which will not be understood by the computer (because it only understands 0s and 1s) • A translator first converts the assembly language program into machine language program. • Translator used with assembly language is called Assembler.
31 High-Level Language • Ahigh-level language is one which is closer to the human (programmer). • It is easier for humans to understand and difficult for machines to understand. • It is slower in execution as compared to low level languages.
32.
32 High-Level Language • Likeassembly language, it also uses English like words for the operations. • For example: for, if, else, break, continue, while, include, using, import • It is more easier than assembly language.
33.
33 High-Level Language • Someof the high level programming languages are: • GW Basic • C++ • JAVA • Pascal • COBOL • Python • C# • Visual Basic • J# • Ruby • PHP
34.
34 High-Level Language • Highlevel language program example: int main() { int a = 5; int b = 6; if(a > b) cout<<“First number is greater.”; else cout<<“Second number is greater.”; }
36 Middle-Level Language • Amiddle level language is one which is closer to machine (computer) as well as to human (programmer). • A language that has the features of both low level and high level languages. • More formally, a high level language that allows you to write low level programs in it is called as middle level language.
37.
37 Middle-Level Language • Someof the middle level programming languages are: • C • IBM PL/S (Programming Language/Systems) • BCPL (Basic Combined Programming Language) • BLISS (Bill's Language for Implementing System Software)
38.
38 Source Code andObject Code Source Code • The set of instructions written in any language other than machine language is called as source code. • It is not directly understood by the machine (computer). Object Code • The set of instructions written in machine language is called as object code. It is also known as machine code. • It is the only code which is directly understood by the machine (computer).
39.
39 Source Code andObject Code Source Code • It is in the form of text. • It is human readable. • It is generated by human (programmer). • It is input to the language translator. Object Code • It is in the form of binary numbers. • It is machine (computer) readable. • It is generated by the language translator. • It is the output of the language translator.
41 Language Translators • Languagetranslator is a program that converts the source code in to the object code. Source Code Object Code CONVERT Language Translator Translator
42.
42 Why Language Translators? •Computer only understands object code (machine code). • It does not understand any source code. • There must be a program that converts source code into the object code so that the computer can understand it. • The language translator is one which does this job. • The programmer writes the source code and then translator converts it in machine readable format (object code).
43.
43 Types of LanguageTranslators • There are three types of language translator: Language Translators Assembler Compiler Interpreter
44.
44 Assembler • Assembler isthe language translator that converts assembly language code in to the object code (machine code). Assembly Source Code Object Code CONVERT Assembler
45.
45 Compiler • Compiler isthe language translator that converts high level language code in to the object code (machine code). • It converts the whole code at a time. High-Level Source Code Object Code CONVERT Compiler
46.
46 Compiler Line 1 :Instruction 1 Line 2 : Instruction 2 Line 3 : Instruction 3 Line 4 : Instruction 4 Line 5 : Instruction 5 Program Line 1 : Instruction 1 Line 2 : Instruction 2 Line 3 : Instruction 3 Line 4 : Instruction 4 Line 5 : Instruction 5 Read whole Program Convert whole program in to object code Execute 1 2 3 4
47.
47 Interpreter • Interpreter isthe language translator that converts high level language code in to the object code (machine code). • It converts the code line by line. High-Level Source Code Object Code CONVERT Interpreter
48.
48 Interpreter Line 1 :Instruction 1 Line 2 : Instruction 2 Line 3 : Instruction 3 Line 4 : Instruction 4 Line 5 : Instruction 5 Program Read Line 1 Convert in to object code Execute 1 Read Line 2 Convert in to object code Execute Read Line 3 Convert in to object code Execute Read Line 4 Convert in to object code Execute Read Line 5 Convert in to object code Execute 2 3 4 5 6
49.
49 Difference between Compilerand Interpreter Compiler • It converts whole code at a time. • It is faster. • Requires more memory. • Errors are displayed after entire program is checked. • Example: C, C++, JAVA. Interpreter • It converts the code line by line. • It is slower. • Requires less memory. • Errors are displayed for every instruction interpreted (if any). • Example: GW BASIC, Ruby, Python
51 Bug • An erroror defect occurred inside a computer program or hardware that causes it to produce an incorrect or unexpected result, or to behave in unintended ways is called as a bug. • Most of the bugs arise from mistakes and errors made by programmer in source code.
52.
52 Bug • The termbug was used by Grace Hopper in 1946. • Hopper used to work on Mark II computer, there some error occurred in the system. The cause of the error was a moth (bug) trapped in a relay creating short circuit. • That caused the term bug to be coined.
54 Debugging • It isthe process of finding and fixing the bugs (errors) in the program. • It is the process of removing errors. • The programmer manually does this by examining the source code.