The document discusses structures in C programming. It explains that a structure defines a template to group together different data types under a single name. It demonstrates how to define a structure, create structure variables, and access members of a structure using the dot and arrow operators.
Workshop India Wilson Wingston Sharon wingston.sharon@gmail.com
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#include <stdio.h> int main() A variable is something with a { name. printf("size of a short is %dn", sizeof(short)); The value of that variable is not printf("size of a int is fixed. %dn", sizeof(int)); printf("size of a long is %dn", sizeof(long)); Size of the variable depends on the } datatype. The program on the right will tell you the size of the variables in your system.
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int k; What does the above statement mean? Int means the compiler needs to set aside 4 bytes of memory to hold this particular value k. This variable k is going to be stored in the computers RAM. What is the value of k at this time? k = 2; Now the value 2 is going to be placed in the memory location for k. So if we check the place in RAM where the variable is stored, we will find 2 there.
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Address | Value RAM is the storage area for the x000101| 0 computer. x000102| 0 k x000103| 0 It remembers things as long as x000104| 2 the computer is on. x000105| Value x000106| Value The RAM is like a register book. x000107| Value Each address location is a byte. Soif k begins at 0x000101, it continues till 0x000104.
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If youtake an = operator Lvalue = Rvalue These Values have their own rules. Lvalue must be a named region of storage. Rvalue must be an expression that returns some value. k = 2; j = 3; k = j; 2 = k; makes no sense.
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k = 2; Lvalue is variable K Rvalue is 2 2 is stored in variable k k = j; Lvalue is variable k Rvalue is value stored in variable j Value of variable j is now copied to k. 2 = k; Really? Can this be possible?
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k k =2; 2 Name is k 0x001 Value is 2 Starting address is 0x001 c ? char c = „b‟; 0x00A Value = ? Address = ?
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Pointers arevariables who‟s values is the address of another memory location on the RAM. Pointers are variables like any other data type. The value they contain are special – they store an address. int *ptr; This statement informs the compiler that we want a variable balled ptr that will hold the address of another integer variable. What does ptr at this point?
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k & is anoperator that 2 returns the address of 0x001 the variable. printf(“%d”, k ); c printf(“%d”, &k ); „c‟ 0x00A printf(“%c”, c ); printf(“%d”, &c );
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intk; var k k = 2; ? 2 0x00A 0x001 int *ptr; ptr = &k; ptr ? int *var = k; 0x00A
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* calleda deferefencer. It is applicable only for a pointer data type and it goes to memory location of that pointer. &k Return the address of the variable k in RAM Can only be Rvalue. k Return that value that k has in RAM Can be both Rvalue and Lvalue *k Go to the memory address in k and lets work with that value. Can be both Rvalue and Lvalue
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printf(“%d”, k ); var k 0x001 2 printf(“%d”, ptr ); 0x00A 0x001 printf(“%d”, *var ); ptr 0x001 printf(“%d”, &var); 0x00A printf(“%d”, *ptr);
A variableis declared by giving it a type and a name (e.g. int k;) A pointer variable is declared by giving it a type and a name (e.g. int *ptr) where the asterisk tells the compiler that the variable named ptr is a pointer variable and the type tells the compiler what type the pointer is to point to (integer in this case). Once a variable is declared, we can get its address by preceding its name with the unary &operator, as in &k.
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Time: 15 minutes Write 3 different programs that uses the concepts you just learnt Familiarize yourselves with pointers.
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If*ptr isa pointer pointing to a variable, ptr + 1 doesn‟t simply increment the pointer by 1 The compiler changes the expression to ptr + 1 * sizeof(<datatype>) Ifptr was an integer of size()=4, then the next integer will be 4 memory blocks away.
int array[] = {1,23,4,5,-100}; The variable is a pointer pointing to the first element of the array . All other arrays are stored sequentially after that. array[1] = ? *(arr+1) = ? *arr + 1 = ? arr[3] = ? *(arr+3) = ? *arr + 3 = ?
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int array[] = {1,23,4,5,-100}; The variable is a pointer pointing to the first element of the array . All other arrays are stored sequentially after that. array[1] = 23 *(arr+1) = 23 *arr + 1 = 24 arr[3] = 5 *(arr+3) = 5 *arr + 3 = 8
Most peoplewill say the name of an array is a pointer. No – the name of an array is a constant pointer to the first element of the array. i.e. int array[5]; Is array[1] an Lvalue or Rvalue? Is array an Lvalue or Rvalue? is *array an Lvalue or Rvalue?
The best teacher is yourself. Make an array. Decide what output you want. Write code to check that output. If not, call us and we‟ll help you. Ifyou consistently get the output the same as what you predicted. Congratulations – you are learning!
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Used for packaging variables. Arrays are collection of lots of variables of same type under one name. Structsare collections of a number of variables of different types under one name. Structure definition and variable creation are different.
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struct person { The following code makes a char *name; struct called person. int marks; float phonenum; It defines a string pointer for person *sibling; the name, an integer field for }; marks A float field for phone number And a pointer to another person only to say that they‟re a sibling.
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struct person Once the definition is set, we { char name[20]; make variables or objects based int marks; on this template. float phonenum; person *sibling; Now “person” is a valid data type. }; struct person ram; Creates an object called ram of type person. Strcpy(ram.name, “Hello”); ram.marks= “5”; ram.phonenum = 4374389; Is how you acces elements inside a structure
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struct person { struct person ali = {“Ali”, 78, char name[20]; 893043, NULL}; int marks; float phonenum; Creates new object of type person person *sibling; with the above values. }; struct person ali = {“Ali”, Lookat mike definition. The 78, 893043, NULL}; person* field has been given &ali. struct person mike= So mikes sibling field points to ali! {“mike”, 78, 893043, &ali};
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struct person The. (dot) operator lets us { char name[20]; access the structure elements. int marks; float phonenum; person *sibling; Ifyou are pointing to a structure }; you have to use. (->) struct person ali = {“Ali”, 78, 893043, NULL}; structperson *ptr = ali; struct person mike= ptr->marks; {“mike”, 78, 893043, ? &ali}; ptr->sibling; ?
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struct person The. (dot) operator lets us { char name[20]; access the structure elements. int marks; float phonenum; person *sibling; Ifyou are pointing to a structure }; you have to use. (->) struct person ali = {“Ali”, 78, 893043, NULL}; structperson *ptr = ali; struct person mike= ptr->marks; {“mike”, 78, 893043, 78 &ali}; ptr->sibling; NULL
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struct person wesee the object mike of type { person. char name[20]; int marks; Its sibling field has been set to point float phonenum; to ali. person *sibling; }; mike.name struct person ali = {“Ali”, ? 78, 893043, NULL}; mike.sibling ? struct person mike= mike.sibling->name {“mike”, 78, 893043, &ali}; ? Mike.sibling->sibling ?
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struct person wesee the object mike of type { person. char name[20]; int marks; Its sibling field has been set to point float phonenum; to ali. person *sibling; }; mike.name struct person ali = {“Ali”, mike 78, 893043, NULL}; mike.sibling //memory address of object ali struct person mike= mike.sibling->name {“mike”, 78, 893043, &ali}; ali Mike.sibling->sibling NULL