Set Score
Sets the current score.
game.setScore(1) Parameters
- a number that represents the new score.
Examples
This program is a simple game. Press button A as much as possible to increase the score. Press B to display the score and reset the score.
input.onButtonPressed(Button.B, () => { basic.showNumber(game.score()) game.setScore(0) }) input.onButtonPressed(Button.A, () => { game.addScore(1) })