PCLVisualizer: make coordinate system actor unpickable #5719
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When adding a coordinate system to the visualizer, it tends to capture
f
key events. The user wants to fly to the point under the cursor, but gets teleported to the coordinate axes instead for some reason. Usually I have to switch to point-based rendering (p
) to get this to stop.I think it would make sense to make all annotations (text, lines, etc.) also unpickable.