| Post Process Material Is Not Detecting/Displaying the Edges For Translucent Material on Static Mesh - For Unreal Engine 5.6 | | 0 | 45 | September 13, 2025 |
| Stop Translucent Material from Fading with Distance | | 11 | 4530 | August 2, 2025 |
| How can I Fix Lighting/Shadowing Bug on my water plane? | | 3 | 58 | July 28, 2025 |
| Issue with Fog and Translucent Material | | 9 | 4472 | July 1, 2025 |
| No glass reflections at certain distance | | 0 | 33 | June 19, 2025 |
| Translucent Materials behind Other Translucent Materials Ignore Refraction | | 22 | 2549 | June 6, 2025 |
| Object with translucent material jitters when moving | | 4 | 2920 | April 10, 2025 |
| Disable Motion Blur for Translucent Material | | 11 | 8302 | February 23, 2025 |
| Volumetrics (or Volumetric Clouds) blurred by DOF and ignore after DOF option | | 0 | 52 | February 23, 2025 |
| SpiralBlur-SceneTexture not to blur objects before the plane with SpiralBlur | | 2 | 335 | February 9, 2025 |
| UE5 severe problems when rendering translucent and reflective materials simultaneously | | 24 | 25999 | January 8, 2025 |
| High Quality Translucency Reflections does nothing UE 5.3.2 | | 2 | 136 | January 8, 2025 |
| Hair and translucents not visible in Path Tracing (5.5) Any workaround? | | 0 | 129 | December 27, 2024 |
| Translucents is Path Tracer are invisible in 5.5.1 | | 0 | 34 | December 23, 2024 |
| SceneColor in a surface material ignores translucent objects behind it | | 10 | 3040 | December 15, 2024 |
| translucent material automatically disappear problem | | 0 | 32 | December 2, 2024 |
| Single Layer Water - Specular reflection show "through" objects | | 7 | 1328 | November 27, 2024 |
| Should Unlit Transparent Substrate Materials use Coverage Weight? | | 0 | 118 | November 14, 2024 |
| Change opacity of flipbook | | 10 | 2397 | November 13, 2024 |
| Particle appear behind mesh | | 5 | 2479 | October 27, 2024 |
| Issue with shaders for bushes and foliage using alpha textures | | 4 | 92 | October 6, 2024 |
| Translucent Material - Blurred Reflection | | 3 | 210 | October 3, 2024 |
| Render in main pass AR (Android) | | 7 | 3066 | August 14, 2024 |
| UE5.3 Raytracing Transluceny with Volumetric Fog | | 3 | 718 | July 5, 2024 |
| Receive dynamic shadows on translucent material? | | 6 | 10789 | June 17, 2024 |
| Translucent Plastic Unreal Substrate | | 0 | 192 | May 28, 2024 |
| Lumen lighting on translucent surfaces | | 6 | 1288 | June 12, 2024 |
| Imported FBX Translucency incorrect | | 0 | 122 | April 3, 2024 |
| raytraced vs raster translucency in postprocess | | 1 | 1079 | March 4, 2024 |
| UE 5 - Glass (translucency) and alpha problem | | 0 | 435 | February 22, 2024 |