FIXED
Turns out the fix is very simple. I just needed to use the Activity as the lifecycle that was passed to the ViewModel.
ShowsFragment
// ... override fun onAttach(context: Context) { super.onAttach(context) AndroidSupportInjection.inject(this) // CHANGED ONE LINE AND IT WORKS // (changed this to activity!!) // CHANGED ONE LINE AND IT WORKS showsViewModel = ViewModelProviders.of(activity!!, factory).get(ShowsViewModel::class.java) } // ... }
FIXED
I've included a video as it makes things much clearer. The problem: When I first load up the fragment containing the list of itemsβ¦
I've included a video as it makes things much clearer. The problem: When I first load up the fragment containing the list of items with state I need to toggle, I can toggle that state just fine. I send the update to the Room database and the changes are emitted back to my ViewModel, who then dispatches them to the Fragment.
However, when I leave the fragment and come back, the changes are no longer dispatched. I don't know if I'm doing something incredibly stupid or if this is a bug.
I'm also using the Jetpack Navigation components if that's relevant. I'll include code below.
Please let me know if you need to see any other code referenced below and I'll add it to the question.
Thank you very much for your time and consideration.
ShowsFragment
class ShowsFragment : Fragment(), ShowClickListener, Observer<Resource<List<ShowDomainModel>>> { @Inject lateinit var factory: ViewModelFactory @Inject lateinit var adapter: ShowsAdapter private lateinit var showsViewModel: ShowsViewModel override fun onAttach(context: Context) { super.onAttach(context) AndroidSupportInjection.inject(this) showsViewModel = ViewModelProviders.of(this, factory).get(ShowsViewModel::class.java) } override fun onCreateView( inflater: LayoutInflater, container: ViewGroup?, savedInstanceState: Bundle? ) = inflater.inflate(R.layout.fragment_shows, container, false)!! override fun onViewCreated(view: View, savedInstanceState: Bundle?) { super.onViewCreated(view, savedInstanceState) adapter.clickListener = this shows.adapter = adapter val shows = showsViewModel.getShows() shows.observe(this, this) } override fun onChanged(resource: Resource<List<ShowDomainModel>>) { Timber.d("onChanged") when (resource.state) { State.SUCCESS -> { adapter.shows = resource.data!! adapter.notifyDataSetChanged() } State.LOADING -> Unit State.ERROR -> TODO("Handle error state in ShowsFragment") } } override fun onShowFavoriteClicked(show: ShowDomainModel) { if (show.favorite) { showsViewModel.unfavoriteShow(show.playlistId) } else { showsViewModel.favoriteShow(show.playlistId) } } override fun onShowClicked(show: ShowDomainModel) { findNavController().navigate( ShowsFragmentDirections.showEpisodes(show.name, show.playlistId) ) } }
ShowsDao
@Dao abstract class ShowsDao { @Query("SELECT * FROM $TABLE_NAME") abstract fun getShows(): Observable<List<ShowCacheModel>> @Insert(onConflict = OnConflictStrategy.IGNORE) abstract fun insertShows(shows: List<ShowCacheModel>) @Query("SELECT * from $TABLE_NAME WHERE favorite = 1") abstract fun getFavoriteShows(): Observable<List<ShowCacheModel>> @Query("UPDATE $TABLE_NAME SET favorite = :favorite WHERE $COLUMN_SHOW_ID = :showId") abstract fun setFavorite(showId: String, favorite: Boolean) }
ShowsViewModel
@Singleton class ShowsViewModel @Inject constructor( private val getShows: GetShows, private val addShowToFavorites: AddShowToFavorites, private val removeShowFromFavorites: RemoveShowFromFavorites ) : ViewModel() { private val shows: MutableLiveData<Resource<List<ShowDomainModel>>> = MutableLiveData() init { shows.postValue(Resource.loading()) getShows.execute(GetShowsObserver()) } override fun onCleared() { getShows.dispose() super.onCleared() } fun getShows(): LiveData<Resource<List<ShowDomainModel>>> = shows fun favoriteShow(id: String) = addShowToFavorites.execute( AddShowToFavoritesObserver(), AddShowToFavorites.Params.forShow(id) ) fun unfavoriteShow(id: String) = removeShowFromFavorites.execute( RemoveShowFromFavoritesObserver(), RemoveShowFromFavorites.Params.forShow(id) ) inner class GetShowsObserver : DisposableObserver<List<ShowDomainModel>>() { override fun onComplete() { Log.d("ShowsViewModel","onComplete") throw RuntimeException("GetShows should not complete, should be observing changes to data.") } override fun onNext(showList: List<ShowDomainModel>) { shows.postValue(Resource.success(showList)) } override fun onError(e: Throwable) { shows.postValue(Resource.error(e.localizedMessage)) } } inner class AddShowToFavoritesObserver : DisposableCompletableObserver() { override fun onComplete() = Unit override fun onError(e: Throwable) = shows.postValue(Resource.error(e.localizedMessage)) } inner class RemoveShowFromFavoritesObserver : DisposableCompletableObserver() { override fun onComplete() = Unit override fun onError(e: Throwable) = shows.postValue(Resource.error(e.localizedMessage)) } }
Top comments (4)
Of course that they won't be updated since you're using an observable, try changing observable to Flowable and see the magic.
Why do you say of course they wonβt be updated? You can see in the video they are being updated. Afaik the key different between Flowable and Observable is that the former has built in back pressure support, which really isnβt relevant to me.
I actually fixed it by changing the LifecycleProvider in the ShowsFragment from this to activity!! See the linked SO answer for the updated code.
Flowable isn't only backpressure related, it constantly emits a flow when the observe is present.
On attach isn't the best place to initiate the view model, onViewCreated is where it should be moved to.
How is Flowable different than Observable in terms of what youβve described?
Since this particular ViewMode is a singleton, Iβm just getting a reference to it rather than instantiating it, so it shouldnβt matter much where that actually happens.