This is the second part of my series... Visualizing Sorting algorithms in python.
In this second part, we are going to talk about insertion sort. This is a simple sorting algorithm that works like a deck of cards.
Now to the juicy part. Head per to your terminal and navigate to your desired directory.
cd Desktop && mkdir visuals && cd visuals
Once in the visuals directory, open vs code
code .
Create and activate the virtual environment by
python3 -m virtualenv venv && source venv/bin/activate
Install pygame using pip
pip install pygame
Create a file named insertion.py
touch insertion.py
Now to the juicer part... Implementing the fleshy part
import pygame import random pygame.init() import numpy as np win = pygame.display.set_mode((800,800)) pygame.display.set_caption("Bubble sort") x,y = 40,40 width = 20 height = [ np.unique(random.randint(0,600)) for i in range(30)] run = True def show(height): for i in range(len(height)): pygame.draw.rect(win,(74,192,200),(x + 30 * i,y,width,height[i])) while run: execute = False pygame.time.delay(10) keys = pygame.key.get_pressed() for event in pygame.event.get(): if event.type == pygame.QUIT: run = False if keys[pygame.K_SPACE]: execute = True if execute == False: win.fill((0,0,0)) show(height) pygame.display.update() else: for i in range(0,len(height)-1): while height[i] > height[i+1] and i >= 0: height[i],height[i+1] = height[i+1],height[i] i -= 1 show(height) pygame.time.delay(50) pygame.display.update()
I do hope that you have learnt a thing or two today. Will truly appreciate if you, yes you follow me on Github link
I will honestly appreciate code reviews and constructive criticism, Till next time...
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