kcl-samples → gridfinity-baseplate

gridfinity-baseplate

gridfinity-baseplate

KCL

// Gridfinity Baseplate // Gridfinity is a system to help you work more efficiently. This is a system invented by Zack Freedman. There are two main components the baseplate and the bins. The components are comprised of a matrix of squares. Allowing easy stacking and expansion  // Set units in millimeters (mm) @settings(defaultLengthUnit = mm, kclVersion = 1.0)  // Define parameters binLength = 42.0 cornerRadius = 4.0 firstStep = 0.7 secondStep = 1.8 thirdStep = 2.15  // Number of bins in each direction countBinWidth = 2 countBinLength = 3  // The total height of the baseplate is a summation of the vertical heights of the baseplate steps height = firstStep + secondStep + thirdStep  // Define a function which builds the profile of the baseplate bin fn face(@plane) {  faceSketch = startSketchOn(plane)  |> startProfile(at = [0, 0])  |> yLine(length = height)  |> angledLine(angle = -45, lengthY = thirdStep)  |> yLine(length = -secondStep)  |> angledLine(angle = -45, lengthY = firstStep)  |> close()  return faceSketch }  // Extrude a single side of the bin singleSide = extrude(face(offsetPlane(YZ, offset = cornerRadius)), length = binLength - (cornerRadius * 2))  // Create the other sides of the bin by using a circular pattern sides = patternCircular3d(  singleSide,  arcDegrees = 360,  axis = [0, 0, 1],  center = [binLength / 2, binLength / 2, 0],  instances = 4,  rotateDuplicates = true, )  // Define an axis axis000 axis000 = {  direction = [0.0, 1.0],  origin = [cornerRadius, cornerRadius] }  // Create a single corner of the bin singleCorner = revolve(face(offsetPlane(YZ, offset = cornerRadius)), angle = -90, axis = axis000)  // Create the corners of the bin corners = patternCircular3d(  singleCorner,  arcDegrees = 360,  axis = [0, 0, 1],  center = [binLength / 2, binLength / 2, 0],  instances = 4,  rotateDuplicates = true, )  // Create the baseplate by patterning sides basePlateSides = patternLinear3d(  sides,  axis = [1.0, 0.0, 0.0],  instances = countBinWidth,  distance = binLength,  )  |> patternLinear3d(axis = [0.0, 1.0, 0.0], instances = countBinLength, distance = binLength)  // Create the corners of the baseplate by patterning the corners basePlateCorners = patternLinear3d(  corners,  axis = [1.0, 0.0, 0.0],  instances = countBinWidth,  distance = binLength,  )  |> patternLinear3d(axis = [0.0, 1.0, 0.0], instances = countBinLength, distance = binLength)