Outline II. Program Basics A.Program skeleton preprocessor directives global declarations functions local declarations statements B. Comments and Documentation C. Names (identifiers) reserved words
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Outline (cont) II. ProgramBasics (cont) D. Variable declarations 1. Memory allocation 2. Atomic types void, int, float, char E. Constants 1. literal 2. defined 3. memory
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Outline (cont) II. ProgramBasics (cont) F. Formatted input/output 1. Files 2. Printf (monitor output) a. format strings field specifications b. data list 3. Scanf (keyboard input) a. format strings b. address list 4. Prompting for Input
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History of C 1960:ALGOL (ALGOrithmic Language) 1967: BCPL (Basic Combined Programming Language) 1970: B programming language (typeless) 1972: C: BCPL plus B with types 1978: Kernighan + Ritchie standard for C 1989: ANSI standard for C
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C Program Structure •Program defined by: – global declarations – function definitions • May contain preprocessor directives • Always has one function named main, may contain others Preprocessor Directives Global Declarations Function Definitions int main () { } Local Declarations Statements
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Parts of aProgram #include <stdio.h> int x; int main () { int y; printf("Enter x and y: "); scanf(&x,&y); printf("Sum is %dn",x+y); } Preprocessor Directive Global Declaration Function Local Declaration Statements
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Preprocessor Directives • Beginwith # • Instruct compiler to perform some transformation to file before compiling • Example: #include <stdio.h> – add the header file stdio.h to this file – .h for header file – stdio.h defines useful input/output functions
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Declarations • Global – visiblethroughout program – describes data used throughout program • Local – visible within function – describes data used only in function
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Functions • Consists ofheader and body – header: int main () – body: contained between { and } • starts with location declarations • followed by series of statements • More than one function may be defined • Functions are called (invoked) - more later
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Main Function • Everyprogram has one function main • Header for main: int main () • Program is the sequence of statements between the { } following main • Statements are executed one at a time from the one immediately following to main to the one before the }
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Comments • Text between/* and */ • Used to “document” the code for the human reader • Ignored by compiler (not part of program) • Have to be careful – comments may cover multiple lines – ends as soon as */ encountered (so no internal comments - /* An /* internal */ comment */)
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Comment Example #include <stdio.h> /*This comment covers * multiple lines * in the program. */ int main () /* The main header */ { /* No local declarations */ printf(“Too many commentsn”); } /* end of main */
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Documentation • Global -start of program, outlines overall solution, may include structure chart • Module - when using separate files, indication of what each file solves • Function - inputs, return values, and logic used in defining function • Add documentation for key (tough to understand) comments • Names of variables - should be chosen to be meaningful, make program readable
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Syntax of C •Rules that define C language – Specify which tokens are valid – Also indicate the expected order of tokens • Some types of tokens: – reserved words: include printf int ... – identifiers: x y ... – literal constants: 5 ‘a’ 5.0 ... – punctuation: { } ; < > # /* */
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Identifier • Names usedfor objects in C • Rules for identifiers in C: – first char alphabetic [a-z,A-Z] or underscore (_) – has only alphabetic, digit, underscore chars – first 31 characters are significant – cannot duplicate a reserved word – case (upper/lower) matters
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Reserved Words • Identifiersthat already have meaning in C • Examples: – include, main, printf, scanf, if, else, … – more as we cover C language
Program Execution • Globaldeclarations set up • Function main executed – local declarations set up – each statement in statement section executed • executed in order (first to last) • changes made by one statement affect later statements
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Variables • Named memorylocation • Variables declared in global or local declaration sections • Syntax: Type Name; • Examples: int sum; float avg; char dummy;
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Variable Type • Indicateshow much memory to set aside for the variable • Also determines how that space will be interpreted • Basic types: char, int, float – specify amount of space (bytes) to set aside – what can be stored in that space – what operations can be performed on those vars
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Variable Name • Legalidentifier • Not a reserved word • Must be unique: – not used before – variable names in functions (local declarations) considered to be qualified by function name – variable x in function main is different from x in function f1
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Multiple Variable Declarations •Can create multiple variables of the same type in one statement: int x, y, z; is a shorthand for int x; int y; int z; - stylistically, the latter is often preferable
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Variable Initialization • Givinga variable an initial value • Variables not necessarily initialized when declared (value is unpredictable - garbage) • Can initialize in declaration: • Syntax: Type Name = Value; • Example: int x = 0;
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Initialization Values • Literalconstant (token representing a value, like 5 representing the integer 5) • An expression (operation that calculates a value) • Function call • The value, however specified, must be of the correct type
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Multiple Declaration Initialization •Can provide one value for variables initialized in one statement: int x, y, z = 0; • Each variable declared and then initialized with the value
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Type • Set ofpossible values – defines size, how values stored, interpreted • Operations that can be performed on those possible values • Data types are associated with objects in C (variables, functions, etc.)
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Standard Types • Atomictypes (cannot be broken down) – void – char – int – float, double • Derived types – composed of other types
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Literal Constants • Sequencesof characters (tokens) that correspond to values from that type -35 is the integer -35 3.14159 is the floating pointer number 3.14159 ‘A’ is the character A • Can be used to initialize variables
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Void Type • Typename: void • Possible values: none • Operations: none • Useful as a placeholder
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Integer Type • Typename: – int – short int – long int • Possible values: whole numbers (within given ranges) as in 5, -35, 401 • Operations: arithmetic (addition, subtraction, multiplication, …), and others
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Integer Types/Values Type BytesBits Min Val Max Val short int 2 16 -32768 32767 int 4 32 -2147483648 2147483647 long int 4 32 -2147483648 2147483647
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Why Limited? • Witha fixed number of bits, only a certain number of possible patterns • 16 bits, 65,536 possible patterns – 32768 negative numbers – 1 zero – 32767 positive numbers • Overflow: attempt to store a value to large in a variable (40000 in short int)
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Two’s Complement Integers: positive number:0, number in binary 97 in binary 1*64 + 1*32 + 1*1 (1100001) pad with leading zeroes (0 00000001100001) - 16 bits zero: 0, all zeroes negative number: 1, (inverse of number + 1) -97 (1, 111111110011110 + 1) 1 111111110011111
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Unsigned Integers • Type:unsigned int • No negative values • unsigned int: – possible values: 0 to 65536 • Representation: binary number
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Integer Literal Constants Syntax: 1or more digits Optional leading sign (+ or -) Optional l or L at the end for long Optional u or U for unsigned Examples: 5, -35, 401, 4010L, -350L, 2000UL
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Floating-Point Type • Typenames: – float – double – long double • Possible values: floating point numbers, 5.0 - 3.5, 4.01 • Operations: arithmetic (addition, subtraction, multiplication, …), and others
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Floating-Point Representation • float:4 bytes, 32 bits • double: 8 bytes, 64 bits • long double: 10 bytes, 80 bits • Representation: – magnitude (some number of bits) plus exponent (remainder of bits) – 3.26 * 10^4 for 32600.0
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Floating-Point Limitations • Maximum,minimum exponents – maximum possible value (largest positive magnitude, largest positive exponent) – minimum value (largest negative magnitude, largest positive exponent) – can have overflow, and underflow • Magnitude limited – cannot differentiate between values such as 1.00000000 and 1.00000001
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Floating-Point Literals • Syntax: –Zero or more digits, decimal point, then zero or more digits (at least one digit) – Whole numbers also treated as float – Optional sign at start – Can be followed by e and whole number (to represent exponent) – f or F at end for float – l or L at end for long double • Examples: 5, .5, 0.5, -1.0, 2.1e+3, 5.1f
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Character Type • Typename: char • Possible values: keys that can be typed at the keyboard • Representation: each character assigned a value (ASCII values), 8 bits – A - binary number 65 – a - binary number 97 – b - binary number 98 – 2 - binary number 50
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Character Literals • Singlekey stroke between quote char ‘ • Examples: ‘A’, ‘a’, ‘b’, ‘1’, ‘@’ • Some special chars: – ‘0’ - null char – ‘t’ - tab char – ‘n’ - newline char – ‘’’ - single quote char – ‘’ - backslash char
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String Literals • Nostring type (more later) • Contained between double quote chars (“) • Examples: “” - null string “A string” “String with newline n char in it” “String with a double quote ” in it”
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Constants • Literal constants- tokens representing values from type • Defined constants – syntax: #define Name Value – preprocessor command, Name replaced by Value in program – example: #define MAX_NUMBER 100
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Constants (cont) • Memoryconstants – declared similar to variables, type and name – const added before declaration – Example: const float PI = 3.14159; – Can be used as a variable, but one that cannot be changed – Since the value cannot be changed, it must be initialized
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Formatted Input/Output • Inputcomes from files • Output sent to files • Other objects treated like files: – keyboard - standard input file (stdin) – monitor - standard output file (stdout) • Generally send/retrieve characters to/from files
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Formatted Output • Command:printf - print formatted • Syntax: printf(Format String, Data List); – Format string any legal string – Characters sent (in order) to screen • Ex.: printf(“Welcome tonCS 1621!n”); causes Welcome to CS 1621! to appear on monitor
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Formatted Output (cont) •Successive printf commands cause output to be added to previous output • Ex. printf(“Hi, how “); printf(“is it goingnin 1621?”); prints Hi, how is it going in 1621? To the monitor
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Field Specifications • Formatstring may contain one or more field specifications – Syntax: %[Flag][Width][Prec][Size]Code – Codes: • c - data printed as character • d - data printed as integer • f - data printed as floating-point value – For each field specification, have one data value after format string, separated by commas
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Field Specification Example printf(“%c%d %fn”,’A’,35,4.5); produces A 35 4.50000 (varies on different computers) Can have variables in place of literal constants (value of variable printed)
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Width and Precision •When printing numbers, generally use width/precision to determine format – Width: how many character spaces to use in printing the field (minimum, if more needed, more used) – Precision: for floating point numbers, how many characters appear after the decimal point, width counts decimal point, number of digits after decimal, remainder before decimal
Left Justification (Flags) Put- after % to indicate value is left justified printf(“%-5d%-8.3fXn”,753,4.1678); produces 753 4.168 X For integers, put 0 after % to indicate should pad with 0’s printf(“%05d”,753); produces 00753
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Size Indicator • Usehd for small integers • Use ld for long integers • Use Lf for long double • Determines how value is treated
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Printf Notes • Importantto have one value for each field specification – some C versions allow you to give too few values (garbage values are formatted and printed) • Values converted to proper type – printf(“%c”,97); produces the character a on the screen
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Formatted Input • Command:scanf - scan formatted • Syntax: scanf(Format String, Address List); – Format string a string with one or more field specifications – Characters read from keyboard, stored in variables • scanf(“%c %d %f”,&cVar,&dVar,&fVar); attempts to read first a single character, then a whole number, then a floating point number from the keyboard
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Formatted Input (cont) •Generally only have field specifications and spaces in string – any other character must be matched exactly (user must type that char or chars) – space characters indicate white-space is ignored – “white-space” - spaces, tabs, newlines – %d and %f generally ignore leading white space anyway (looking for numbers) – %d and %f read until next non-number char reached
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Formatted Input (cont) •More notes – can use width in field specifications to indicate max number of characters to read for number – computer will not read input until return typed – if not enough input on this line, next line read, (and line after, etc.) – inappropriate chars result in run-time errors (x when number expected) – if end-of-file occurs while variable being read, an error occurs
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Address Operator • &- address operator • Put before a variable (as in &x) • Tells the computer to store the value read at the location of the variable • More on address operators later
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Scanf Rules • Conversionprocess continues until – end of file reached – maximum number of characters processed – non-number char found number processed – an error is detected (inappropriate char) • Field specification for each variable • Variable address for each field spec. • Any character other than whitespace must be matched exactly
Prompting for Input •Using output statements to inform the user what information is needed: printf(“Enter an integer: “); scanf(“%d”,&intToRead); • Output statement provides a cue to the user: Enter an integer: user types here