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Mary Chan

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Session - Debugging memory stomps and other atrocities - Stefan Reinalter - Technology
Jb ferder mc-10 steps to enhance the quality of your character art in zbrush-gce2014-masterclass
Benoit fouletier guillaume martin unity day- modern 2 d techniques-gce2014
Amigues marie aaa_loc-gce2014
Amigues Marie-Laurence - Localizing on a shoestring GCE2014
Eugene Youn Let’s Go Whale Hunting: Discover the TRUE Value of your Players - gce2014
Etienne Belmar Affiliate fraud in Browser and Mobile gce2014
Moving to virtual reality chet faliszek
Engage and keep your community alive best practises and keys to success - sebastien borget
Go big or go home jillian mood
The toolbox approach to f2 p design nicholas lovell
Session rahim attaba - wargaming europe sas
Connect to the consumer john clark
Organizational structure how to build an effective free to-play studio- andrew sheppard