C# Godot

Open-source C# projects categorized as Godot

Top 23 C# Godot Projects

  1. R3

    The new future of dotnet/reactive and UniRx.

  2. InfluxDB

    InfluxDB – Built for High-Performance Time Series Workloads. InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.

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  3. Thrive

    The main repository for the development of the evolution game Thrive.

    Project mention: Thrive is a free, open-source game about the evolution of life | news.ycombinator.com | 2025-03-17
  4. GodotOceanWaves

    FFT-based ocean-wave rendering, implemented in Godot

  5. Arch

    A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

  6. godot-ink

    Ink integration for Godot Engine.

  7. GodotGrass

    Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot

  8. GameDemo

    The Chickensoft Game Demo — a fully tested, third-person 3D game built with Godot and C#. Now with saving and loading!

  9. Stream

    Stream - Scalable APIs for Chat, Feeds, Moderation, & Video. Stream helps developers build engaging apps that scale to millions with performant and flexible Chat, Feeds, Moderation, and Video APIs and SDKs powered by a global edge network and enterprise-grade infrastructure.

    Stream logo
  10. GodotGame

    C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!

  11. Estragonia

    Estragonia: Avalonia in Godot

  12. UnderworldGodot

    Engine recreation for Ultima Underworld and Ultima Underworld 2 using the Godot Engine

    Project mention: Ultima VII Revisited | news.ycombinator.com | 2025-11-11

    So funny to see this here, I was just looking into Ultima remakes last night, and saw this one among others. Looks really awesome. I never played any of the Ultima games back in the day, and have bounced off them when trying in later years. This should make Ultima VII a lot more accessible and playable.

    There's also a remake of Ultima Underworld being made in Godot: https://github.com/hankmorgan/UnderworldGodot

    Hoping for these projects to succeed, both U7 and UU sound like incredible games that deserve to be accessible to modern gamers.

  13. GodotSharp.SourceGenerators

    C# source generators for the Godot Game Engine

  14. Arch.Extended

    Extensions for Arch with some useful features like Systems, Source Generator and Utils.

  15. GodotGaussianSplatting

    A compute-based gaussian splatting rasterizer implemented in Godot

  16. terrain-tool-godot4

    GODOT 4 3D Terrain Editor (C# Plugin)

  17. OsuSkinMixer

    Create a skin mix in a couple clicks.

  18. Modot

    A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.

  19. GodoTeX

    Rendering LaTeX in Godot.

  20. Template

    A template used for quickly setting up new Godot 4 C# games. (by CSharpGodotTools)

  21. OpenATDeluxe

    The open source remake of Airline Tycoon Deluxe

  22. world_of_alpheratz

    A cute retro platformer demo using Godot Engine 4 (Mono).

  23. PixelDot

    Godot plugin for making 2D sandbox games like Terraria and Starbound.

  24. rhythm-game-utilities

    A collection of utilities for creating rhythm games in Unity, Unreal, Godot, SDL and MonoGame.

    Project mention: Ask HN: What Are You Working On? (Nov 2025 | news.ycombinator.com | 2025-11-09

    I've been working on two game development projects for the past couple of years.

    One project is for building rhythm games in multiple game engines and multiple platforms. Currently, it works in Unity, Unreal, Godot, SDL (or any C++ game engine), and MonoGame (or any C# game engine), and runs on Windows, macOS, and Linux. I'm working on adding Love2d (or any Lua game engine) and Bevy (or any Rust game engine). I have a few local prototypes of it working in Unity and Godot, but nothing public yet. Still trying to figure out what kind of game I want to make with it.

    https://github.com/neogeek/rhythm-game-utilities

    The other is a general purpose game engine in C++ with SDL. It's far enough along that I'm building games in it, but it's more of an exploration into how games are made than a replacement for Unity or Godot. I suppose it could be eventually, but I'm trying to be realistic with what it can do. One thing I'm pretty happy with regarding this engine is that one of the demo repos will automatically build to WebGL and publish to itch.io when changes are pushed.

    https://github.com/HandcrankEngine/HandcrankEngine

  25. Godot-Mono-CustomResourceRegistry

    Godot plugin that registers custom C# resources & nodes.

  26. SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

    SaaSHub logo
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020).

C# Godot discussion

C# Godot related posts

Index

What are some of the best open-source Godot projects in C#? This list will help you:

# Project Stars
1 R3 3,461
2 Thrive 3,368
3 GodotOceanWaves 2,577
4 Arch 1,522
5 godot-ink 720
6 GodotGrass 537
7 GameDemo 500
8 GodotGame 342
9 Estragonia 307
10 UnderworldGodot 270
11 GodotSharp.SourceGenerators 236
12 Arch.Extended 208
13 GodotGaussianSplatting 168
14 terrain-tool-godot4 161
15 OsuSkinMixer 153
16 Modot 148
17 GodoTeX 132
18 Template 131
19 OpenATDeluxe 121
20 world_of_alpheratz 100
21 PixelDot 100
22 rhythm-game-utilities 88
23 Godot-Mono-CustomResourceRegistry 87

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