Skip to content

Conversation

@tlaedre
Copy link

@tlaedre tlaedre commented Apr 12, 2022

This change allows HEU to be added to a project as a package instead of a folder hierarchy manually copied inside Assets/.

A side effect of the change is that the plugin can now be installed and updated directly from Git(Hub) without requiring any manual steps - this is especially useful for teams that fork and modify HEU as it can be pulled directly from their source control (or from a scoped package registry if that's preferred).

IMHO this is the preferred way of adding middleware/plugins to Unity projects as it keep the Assets/ folder clean from external tools and reserves it exclusively for project content.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

1 participant