Backtracking Algorithm in Python
Last Updated : 03 Jun, 2024
Backtracking is a problem-solving algorithmic technique that involves finding a solution incrementally by trying different options and undoing them if they lead to a dead end. The backtracking algorithm is a recursive algorithm that is used to solve problems by making a series of choices, and if a choice leads to a dead end, it backtracks to the last valid choice made and tries a different path. It is often used to solve problems such as the N-Queens puzzle, Sudoku, and the Knight's Tour.

How Does a Backtracking Algorithm Work?
A backtracking algorithm works by recursively exploring all possible solutions to a problem. It starts by choosing an initial solution, and then it explores all possible extensions of that solution. If an extension leads to a solution, the algorithm returns that solution. If an extension does not lead to a solution, the algorithm backtracks to the previous solution and tries a different extension.
The following is a general outline of how a backtracking algorithm works:
- Choose an initial solution.
- Explore all possible extensions of the current solution.
- If an extension leads to a solution, return that solution.
- If an extension does not lead to a solution, backtrack to the previous solution and try a different extension.
- Repeat steps 2-4 until all possible solutions have been explored.
Pseudocode:
function backtracking(state):
if state is a solution:
return state
for choice in all possible choices:
if choice is valid:
make choice
result = backtracking(state with choice)
if result is not failure:
return result
undo choice
return failure
It is commonly used in situations where you need to explore multiple possibilities to solve a problem, like searching for a path in a maze or solving puzzles like Sudoku. When a dead end is reached, the algorithm backtracks to the previous decision point and explores a different path until a solution is found or all possibilities have been exhausted.
Example of Backtracking Algorithm:
Implement the Backtracking algorithm to solve the N-Queens problem in Python.
Examples:
Input:
N = 4
Output:
[ [".Q..", "...Q", "Q...", "..Q."],
["..Q.", "Q...", "...Q", ".Q.."] ]
Input:
N = 1
Output: [ ["Q"] ]
Step-by-step algorithm:
- Initialize an empty chessboard of size
N x N
. - Start placing queens on the chessboard, one column at a time.
- Before placing a queen in a column, check if it is safe to place the queen in that position.
- If the queen can be placed safely, proceed to the next column recursively.
- If no safe position is found, backtrack to the previous column and try the next position.
- Repeat the process until all queens are placed on the chessboard or all possibilities are explored.
Below is the implementation of the above idea:
Python def is_safe(board, row, col, N): # Check this row on the left side for i in range(col): if board[row][i] == 'Q': return False # Check upper diagonal on left side for i, j in zip(range(row, -1, -1), range(col, -1, -1)): if board[i][j] == 'Q': return False # Check lower diagonal on left side for i, j in zip(range(row, N, 1), range(col, -1, -1)): if board[i][j] == 'Q': return False return True def solve_n_queens(N): board = [['.' for _ in range(N)] for _ in range(N)] result = [] def backtrack(board, col): if col == N: result.append([''.join(row) for row in board]) return for i in range(N): if is_safe(board, i, col, N): board[i][col] = 'Q' backtrack(board, col + 1) board[i][col] = '.' backtrack(board, 0) return result # Example 1 N1 = 4 result1 = solve_n_queens(N1) print(f"Solution for Example 1 with N = {N1}:") for solution in result1: print(solution) print() # Example 2 N2 = 1 result2 = solve_n_queens(N2) print(f"Solution for Example 2 with N = {N2}:") for solution in result2: print(solution)
OutputSolution for Example 1 with N = 4: ['..Q.', 'Q...', '...Q', '.Q..'] ['.Q..', '...Q', 'Q...', '..Q.'] Solution for Example 2 with N = 1: ['Q']
Time Complexity: O(N!)
Auxiliary Space: O(N2)
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