I have a few personal software development projects, some active, some dead as a doornail.
You'll find the bigger ones down below.
Source code for all of those can be found on my Github.
LANraragi is a web manager for manga/doujinshi archives, with a built-in reader and namespace/tag support. It's built using Perl and the excellent Mojolicious Framework.
DoujinSoft is a browseable archive for content made for the 2010 Nintendo DS game WarioWare DIY. It's built in Java, leveraging the reverse-engineering efforts made on the game.
Yonderu! DoujinSoft is a companion game to DoujinSoft for the Panic Playdate. It allows users to read daily comics directly on their console!
You can read a more detailed article about it here.
Stylophone is a Music Player Daemon client for Windows 10 and 11, built on WinUI 2.6 and inspired by modern design trends. You can read a more detailed article about it here. It's now also on iPhone and iPad!
LCDonald is a .NET-based simulator engine for re-creating LCD handheld games, with a Desktop app frontend written using Avalonia. It was notably used to digitize the McDonald's Sonic tie-in games released from 2003 to 2005. You can read a more detailed article about it here.
DialogueForest is an Outliner for Windows that is focused towards writing game dialogue: You can easily write multiple long text exchanges in a node, then link said node to other ones through VN-style prompts. You can read a more detailed article about it here.
Funtography: A Gameboy Cameradventure is an adventure game that takes around two hours (one if ur quick...) to complete. Enjoy looking at 100+ Gameboy Camera pictures as you explore various urban vistas to solve the mystery of a missing video game prototype.
You can read a more detailed article about it here.