Even downscaling uses interpolation, but sure. The zoomed in part definitely wasn't shown at its native resolution though.
And bilinear interpolation is as simple as you can get besides nearest neighbor, yet it still has the potential to introduce wrong information/cause artifacting. So even in the "CSI" sense, zooming can cause issues (unless you want to argue that only nearest neighbor is CSI 'zooming'? But then not even browsers do only CSI 'zooming').
And bilinear interpolation is as simple as you can get besides nearest neighbor, yet it still has the potential to introduce wrong information/cause artifacting. So even in the "CSI" sense, zooming can cause issues (unless you want to argue that only nearest neighbor is CSI 'zooming'? But then not even browsers do only CSI 'zooming').