[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
- Updated
Oct 12, 2025 - Python
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
The Material Point Method (MPM) in Blender!
Visualisation Of Pi using law of conservation of momentum and law of conservation of Kinetic energy
This repository contains code written during Universidad Mayor's Vertically Integrated Project 'Python animations for applications in nanomagnetism', meant to help physics researchers create spins animations in Blender.
Simulates two balls colliding with elastic, inelastic, or partially elastic collisions.
Simulates a projectile's flight when launched from the ground with a specified environment and projectile type.
Simulates the physics behind a ball falling and bouncing in gravity and air.
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