libtcod / libtcod Star 1.1k Code Issues Pull requests Discussions A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator. cpp c99 pathfinding cpp-library libtcod field-of-view pathfinding-algorithms noise-generator c-library roguelike-library roguelikedev fov-algorithms Updated Oct 6, 2025 C
psprawka / Interview_Library Star 1 Code Issues Pull requests All technical interview questions I've done so far βπ» Data structures: queues, stacks, trees, graphs etc. π Algorithms: quick sort, merge sort, heap sort, dijkstra, A* etc. π²+ 42 Interview Piscine π lists algorithms graphs pathfinding interview data-structures sorting-algorithms arrays interview-practice interview-questions trees pathfinding-algorithms stacks 42born2code 42 42school interview-preparation queues Updated Sep 15, 2019 C
dal-yth / Lem-in Star 0 Code Issues Pull requests 42 school algorithm project. Learning about graph traversal algorithms and maximum flow. data-structures pathfinding-algorithms lem-in 42 42school maximum-flow hive-helsinki Updated Aug 25, 2020 C