This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
opengl sdl collision-detection quake bsp culling 3d quake3 opengl-framework bsp-tree frustrum lightmap multitexture
- Updated
Sep 17, 2019 - C
This is a 3d engine written from scratch in my last semester on the university (Spring 2009)
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