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  1. NetWorkCode NetWorkCode Public

    Socket Server And Client for windows

    C++ 1 1

  2. PixelSyncOIT PixelSyncOIT Public

    Forked from chrismile/PixelSyncOIT

    A demo for order independent transparency using pixel synchronization (GL_ARB_fragment_shader_interlock)

    C++ 1

  3. swq0553.github.com swq0553.github.com Public

    CSS

  4. nvFX nvFX Public

    Forked from tlorach/nvFX

    Generic Effect system for Graphic API's (OpenGL and DirectX)

  5. Equalizer Equalizer Public

    Forked from Eyescale/Equalizer

    Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the …

    C++

  6. rapidxml rapidxml Public

    (UNOFFICIAL) RapidXml is an attempt to create the fastest XML parser possible, while retaining useability, portability and reasonable W3C compatibility. It is an in-situ parser written in modern C+…

    C++