CloudBread game server real-time communication project
This project is designed for CloudBread mobile game & app server engine to implement real-time bidirectional communication.
- Babel 6, ES2015 + ES7
- Mocha Test Environment
- Webpack, development and production
- Airbnb config eslint
Run tree -L 2 -I 'node_modules|build|.git|.DS_Store' -A -a then you will see below:
. # Root ├── .editorconfig # common editor configurations ├── .eslintrc.json # eslint configurations ├── .gitignore ├── LICENSE.txt ├── README.md ├── package.json # dependency list ├── src # application source code │ ├── assets # static files │ ├── server.js # server entry ├── tests # unit tests └── tools # build and deployment tools ├── .eslintrc.json ├── config.js # webpack configurations ├── lib ├── run.js └── tasks # build, deploy, serve, etc...MIT License