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UnpackSingleObject does not deserialize nested array/map #143

@xtqxk

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@xtqxk
object[] array = new object[]{ "111", 32432, new int[]{9,8}, 909 }; var serializer = MessagePackSerializer.Get<object> (); byte[] _bin_data = serializer.PackSingleObject (array); object _list = serializer.UnpackSingleObject(_bin_data); Debug.Log(">>>>>>>>>"+((MessagePackObject)_list).AsList()[3]);

result:

9
UnityEngine.Debug:Log(Object)


Debug.Log(">>>>>>>>>"+((MessagePackObject)_list).AsList()[3]); ::: result : 2

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