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A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 957 64 Updated Dec 17, 2025

Mesh parameterization / UV unwrapping library

C++ 2,401 247 Updated Jun 16, 2024

Piccolo (formerly Pilot) – mini game engine for games104

C++ 6,497 1,961 Updated Sep 30, 2024

A collection of inspiring resources related to engineering management and tech leadership

Shell 8,084 667 Updated Dec 24, 2025

📖 Heuristics for effective management

5,411 444 Updated Jul 25, 2024

VorteGrid: Interactive Fluid Simulation for Games and Movies

105 9 Updated Mar 27, 2021

Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"

C++ 163 26 Updated May 25, 2024

This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.

C++ 445 40 Updated Jan 30, 2024

GPUProfiler - Understand your application and workflow resource requirements

303 20 Updated Sep 27, 2025

💡 Experimental real-time global illumination renderer 🦀

Rust 5,231 196 Updated Jul 7, 2025

⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.

9,801 1,750 Updated Oct 16, 2021

[maintenance mode] A low-overhead Vulkan-like GPU API for Rust.

Rust 5,399 535 Updated Feb 27, 2023

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 8,883 600 Updated Dec 24, 2025

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 952 51 Updated Aug 7, 2025

Easy to use custom allocators in a single-header, public domain C/C++ library

C++ 57 2 Updated Aug 8, 2018

vulkan abstraction layer that represent frame as a task graph

C++ 428 38 Updated Mar 24, 2021

EntityX - A fast, type-safe C++ Entity-Component system

C++ 2,312 301 Updated Aug 23, 2025

Chop 3D objects to meshlets

C++ 448 25 Updated Nov 29, 2022

Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications

C++ 131 3 Updated Oct 21, 2025

A hybrid thread / fiber task scheduler written in C++ 11

C++ 1,986 198 Updated Feb 22, 2025

Visual Studio Extension for C++ struct memory layout visualization

C# 491 23 Updated Jan 15, 2024

A browser-side ical embed.

JavaScript 32 14 Updated Apr 25, 2022

Custom memory allocators in C++ to improve the performance of dynamic memory allocation

C++ 1,916 168 Updated May 23, 2024

a joy of simple rigid body simulation

C++ 1 Updated May 28, 2012

Farbrausch demo tools 2001-2011

C++ 3,597 361 Updated Jul 28, 2019

a 2d mscomplex genertor

C++ 2 1 Updated Sep 5, 2011

a place to store my project euler solutions

Python 1 Updated Sep 29, 2015

a patch creator and editor

C++ 2 1 Updated Jul 6, 2011

tracing my config files

Emacs Lisp 1 1 Updated May 20, 2012
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