in namespace coroutine:
- routine_t create(std::function<void()> f);
- void destroy(routine_t id);
- int resume(routine_t id);
- void yield();
- TYPE await(TYPE(*f)());
- routine_t current();
- class Channel with push()/pop();
- Linux
- macOS
- Windows
#include "coroutine.h" #include <iostream> #include <chrono> coroutine::Channel<int> channel; string async_func() { std::this_thread::sleep_for(std::chrono::milliseconds(3000)); return "22"; } void routine_func1() { int i = channel.pop(); std::cout << i << std::endl; i = channel.pop(); std::cout << i << std::endl; } void routine_func2(int i) { std::cout << "20" << std::endl; coroutine::yield(); std::cout << "21" << std::endl; //run function async //yield current routine if result not returned string str = coroutine::await(async_func); std::cout << str << std::endl; } void thread_func() { //create routine with callback like std::function<void()> coroutine::routine_t rt1 = coroutine::create(routine_func1); coroutine::routine_t rt2 = coroutine::create(std::bind(routine_func2, 2)); std::cout << "00" << std::endl; coroutine::resume(rt1); std::cout << "01" << std::endl; coroutine::resume(rt2); std::cout << "02" << std::endl; channel.push(10); std::cout << "03" << std::endl; coroutine::resume(rt2); std::cout << "04" << std::endl; channel.push(11); std::cout << "05" << std::endl; std::this_thread::sleep_for(std::chrono::milliseconds(6000)); coroutine::resume(rt2); //destroy routine, free resouce allocated //Warning: don't destroy routine by itself coroutine::destroy(rt1); coroutine::destroy(rt2); } int main() { std::thread t1(thread_func); std::thread t2([](){ //unsupport coordinating routine crossing threads }); t1.join(); t2.join(); return 0; }