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C++11 single .h asymmetric coroutine implementation

API

in namespace coroutine:

  • routine_t create(std::function<void()> f);
  • void destroy(routine_t id);
  • int resume(routine_t id);
  • void yield();
  • TYPE await(TYPE(*f)());
  • routine_t current();
  • class Channel with push()/pop();

OS

  • Linux
  • macOS
  • Windows

Demo

#include "coroutine.h" #include <iostream> #include <chrono> coroutine::Channel<int> channel; string async_func() { std::this_thread::sleep_for(std::chrono::milliseconds(3000)); return "22"; } void routine_func1() { int i = channel.pop();	std::cout << i << std::endl;	i = channel.pop();	std::cout << i << std::endl; } void routine_func2(int i) {	std::cout << "20" << std::endl; coroutine::yield();	std::cout << "21" << std::endl; //run function async //yield current routine if result not returned	string str = coroutine::await(async_func);	std::cout << str << std::endl; } void thread_func() { //create routine with callback like std::function<void()>	coroutine::routine_t rt1 = coroutine::create(routine_func1);	coroutine::routine_t rt2 = coroutine::create(std::bind(routine_func2, 2));	std::cout << "00" << std::endl; coroutine::resume(rt1);	std::cout << "01" << std::endl; coroutine::resume(rt2);	std::cout << "02" << std::endl;	channel.push(10);	std::cout << "03" << std::endl; coroutine::resume(rt2);	std::cout << "04" << std::endl;	channel.push(11);	std::cout << "05" << std::endl; std::this_thread::sleep_for(std::chrono::milliseconds(6000)); coroutine::resume(rt2); //destroy routine, free resouce allocated //Warning: don't destroy routine by itself coroutine::destroy(rt1); coroutine::destroy(rt2); } int main() {	std::thread t1(thread_func);	std::thread t2([](){ //unsupport coordinating routine crossing threads	});	t1.join();	t2.join(); return 0; }

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C++11 single .h asymmetric coroutine implementation via ucontext / fiber

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