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Description
Godot version
4.3
VS Code version
1.92.2
Godot Tools VS Code extension version
2.1.0
System information
macOS Sonoma 14.6.1
Issue description
The debugger doesn't show any data (locals, members or globals) and watches are also not working. It is also impossible to update the list of watches while the debugger is running.
Steps to reproduce
- Place a breakpoint in any GDScript
- Run your game until reaching the breakpoint
- The debugger panel in VSCode should be empty (except for the active scene and inspector)
umutseven92, zt1067162507, KaiserHua1901, n4nn31355, jonathan-field and 6 more