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Cases other than &"" were not processed correctly

See godotengine/godot#91382 (comment)

Cases other than `&""` were not processed correctly
@AThousandShips AThousandShips added bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup cherrypick:4.2 labels Jun 13, 2024
@AThousandShips AThousandShips added this to the 4.3 milestone Jun 13, 2024
@AThousandShips AThousandShips requested a review from a team as a code owner June 13, 2024 14:59
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Thanks! Looks good to me :-)

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I'll make a separate one adding NodePath argument defaults as well as they're missing from this part, but aren't currently used anywhere

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Needs cherry-picking for 4.2 for the linked PR to work, so if possible that'd be good to get around

@dsnopek dsnopek merged commit 6c40641 into godotengine:master Jun 13, 2024
@AThousandShips AThousandShips deleted the arg_default_fix branch June 13, 2024 18:50
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dsnopek commented Jun 14, 2024

Cherry-picked for 4.1 in PR #1491

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dsnopek commented Jun 14, 2024

Cherry-picked for 4.2 in PR #1492

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bug This has been identified as a bug topic:buildsystem Related to the buildsystem or CI setup

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