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Description
Description
Custom user attachments that were set in Java via Sentry.configureScope
do not end up in NDK crashes.
The issue originated from the Unreal Engine SDK which uses sentry-java
internally to support error monitoring on Android:
Currently, the only way to workaround this is to configure a custom beforeSend
handler and add the missing attachments to captured crash event manually on the next app launch by using a Hint
object. However, this requires us to instruct sentry-unreal
users to instrument their code accordingly whereas the expected behavior is for this functionality to work out of the box.
A potential solution is to persist the attachment metadata to disk (see PersistingScopeObserver.java) and then enrich the NDK event on the next launch, similar to how this is handled for data like tags, contexts, etc.
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