Generated by the Very Good CLI ๐ค
A Very Good Platformer Game generated by Very Good CLI.
Play directly in your desktop browser, or download the application for Android and iOS.
This project contains 3 flavors:
- development
- staging
- production
To run the desired flavor either use the launch configuration in VSCode/Android Studio or use the following commands:
# Development $ flutter run --flavor development --target lib/main_dev.dart # Staging $ flutter run --flavor staging --target lib/main_tester.dart # Production $ flutter run --flavor production --target lib/main_prod.dart*Super Dash works on iOS, Android, Web, and Windows.
To run all unit and widget tests use the following command:
$ flutter test --coverage --test-randomize-ordering-seed randomTo view the generated coverage report you can use lcov.
# Generate Coverage Report $ genhtml coverage/lcov.info -o coverage/ # Open Coverage Report $ open coverage/index.htmlThis project relies on flutter_localizations and follows the official internationalization guide for Flutter.
- To add a new localizable string, open the
app_en.arbfile atlib/l10n/arb/app_en.arb.
{ "@@locale": "en", "counterAppBarTitle": "Counter", "@counterAppBarTitle": { "description": "Text shown in the AppBar of the Counter Page" } } - Then add a new key/value and description
{ "@@locale": "en", "counterAppBarTitle": "Counter", "@counterAppBarTitle": { "description": "Text shown in the AppBar of the Counter Page" }, "helloWorld": "Hello World", "@helloWorld": { "description": "Hello World Text" } } - Use the new string
import 'package:dash_run/l10n/l10n.dart'; @override Widget build(BuildContext context) { final l10n = context.l10n; return Text(l10n.helloWorld); }Update the CFBundleLocalizations array in the Info.plist at ios/Runner/Info.plist to include the new locale.
... <key>CFBundleLocalizations</key> <array> <string>en</string> <string>es</string> </array> ...- For each supported locale, add a new ARB file in
lib/l10n/arb.
โโโ l10n โ โโโ arb โ โ โโโ app_en.arb โ โ โโโ app_es.arb - Add the translated strings to each
.arbfile:
app_en.arb
{ "@@locale": "en", "counterAppBarTitle": "Counter", "@counterAppBarTitle": { "description": "Text shown in the AppBar of the Counter Page" } } app_es.arb
{ "@@locale": "es", "counterAppBarTitle": "Contador", "@counterAppBarTitle": { "description": "Texto mostrado en la AppBar de la pรกgina del contador" } }