Cellular automata based on classic Conway's Game of Life, extending it with:
- genetics (breeding, mutations)
- multi-layer (3D) space
- Monte-Carlo physics
- and other options But preserving the original philosophy of Game of Life - very simple rules leading to very complex behavior.
Pure browser JavaScript, + ArrayBuffer. Tending to maximum performance on absolutely every device.
For WebGL2 version see https://github.com/eruditor/glife