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C++ 9 6 Updated Apr 4, 2024

A collection of open source c/c++ libraries for gamedev

1,670 95 Updated Apr 22, 2024

A curated list of amazingly awesome LÖVE libraries, resources and shiny things.

4,157 235 Updated Dec 9, 2025

LÖVE is an awesome 2D game framework for Lua.

C++ 7,563 534 Updated Dec 9, 2025

書籍「DirectX12の魔導書」のサンプルプログラム

C++ 291 72 Updated Feb 24, 2024

BigWheels is a cross-platform, API agnostic framework to build graphics applications.

C++ 104 39 Updated Dec 15, 2025

Intel® Graphics Optimized Temporal Anti-Aliasing (TAA)

C++ 127 17 Updated Jan 3, 2023

Utilities built on top of core module

C++ 135 91 Updated Dec 14, 2025

High-level rendering components

C++ 379 62 Updated Dec 10, 2025

Sample projects demonstrating the usage of Diligent Engine

C++ 379 94 Updated Dec 10, 2025

MiniEngine-learning

C++ 65 14 Updated Jul 21, 2019

A modern cross-platform low-level graphics library and rendering framework

Batchfile 4,107 370 Updated Dec 24, 2025

A modern cross-platform low-level graphics API

C++ 707 170 Updated Dec 25, 2025

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

C++ 6,628 2,130 Updated Nov 26, 2025

2D renderer written in C utilizing Vulkan

C 221 20 Updated Dec 23, 2025

SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API. Its goal is to provide hardware independence for advanced 3D graphics.

C++ 2,414 316 Updated Dec 15, 2025

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 19,252 2,080 Updated Dec 24, 2025

Improved Quake III Arena engine

C 1,402 183 Updated Nov 8, 2025

A generic post-processing injector for games and video software.

C++ 4,918 627 Updated Dec 22, 2025

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

C++ 952 51 Updated Aug 7, 2025

Modern and easy-to-use library for Vulkan

C++ 862 57 Updated Oct 14, 2025

My rasterizer practice.

C++ 1 1 Updated Mar 12, 2024

Vulkan DOOM 3 port based on DOOM 3 BFG Edition

C++ 895 97 Updated Jun 3, 2023

Lightweight and modular C++11 graphics middleware for games and data visualization

C++ 5,090 453 Updated Dec 19, 2025

The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

C++ 5,403 553 Updated Jul 3, 2025

Powerful C++ game engine with a Vulkan renderer. Includes features like PBR, ray tracing, realtime global illumination, scripting and more

C++ 473 26 Updated Dec 24, 2025

Lighthouse 2 framework for real-time ray tracing

C++ 862 84 Updated Apr 26, 2024

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

C++ 819 136 Updated Sep 7, 2015

Unity DOTS/ECS example

C# 1,960 207 Updated Jun 17, 2023

Writing a compiler in a week-end

Python 425 27 Updated Mar 7, 2025
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