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  1. MemoryPool MemoryPool Public

    A MemoryPool implemented in C++11. Variable size and pool-auto-size supported.

    C++ 11 2

  2. UnityPlayerTransparentInAndroid UnityPlayerTransparentInAndroid Public

    The solution for Unity2021.2.9f1c1+Android background transparent. Unity在android中背景透明的实现方案 Unity2021.2.10f1c1。

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  3. ThreadPool ThreadPool Public

    c++. This is an across-platform ThreadPool, implemented with C++11. single-thread&multi-task / multi-thread&multi-task supported. If cocos-2d-x engine used, you can use "PerformInCocosThread" to ru…

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  4. Tween3D Tween3D Public

    Tween realized for 3D engine Laya

    TypeScript 3 5

  5. UnityBgTranslucentAndEventThroughInIOS UnityBgTranslucentAndEventThroughInIOS Public

    Unity2021.2.10f1c1 background transparent in ios and unityview event swallow conditionly, and oc && c# call excharge with return values. unity在ios中实现背景半透明,并且实现unityview的事件能够按条件穿透到ios的下层, 以及oc和c#的互相…

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  6. kbe-js-client kbe-js-client Public

    js client for kbengine 2.x

    JavaScript 2