💻
Programming
Game Designer
- In front of my computer
- 19:10
(UTC -05:00) - https://hub.jmonkeyengine.org/u/codex/
Night Rider JNightRider
En el mundo de los 0 y 1, trabajando duro asta el final del túnel sin fin.
Frente a mi computadora
Jorrit Rouwe jrouwe
Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Netherlands
Tommy Ettinger tommyettinger
There was a time when I made games, or tried as much. Now I make game-related libraries, by the truckload. Commit Streak for Life.
Rickard Edén neph1
LLM and generative AI enthusiast, and one of the maintainers of the jMonkeyEngine SDK.
Mindemia Sweden
Simon Brooke simon-brooke
Second generation programmer; I've worked with two people who had worked with Alan Turing, and with one person who helped build the Manchester Mark One.
Auchencairn, Scotland
GraalVM graalvm
GraalVM compiles your applications ahead of time into native executables that start instantly, scale fast, and use fewer compute resources 🚀
Ryan McDonough yaRnMcDonuts
I am developing a multiplayer action RPG titled "The Afflicted Forests"
AAAA Games, LLC
John_R_Kkk JohnLKkk
In the world of 0 and 1, working hard at the end of the endless tunnel.
China Guangdong Guangzhou
Pavly Gerges (pavl_g) pavly-gerges
A Mad Scientist, Self-taught Open Source Embedded Software Engineer, and a future critical care physician. The brains behind the Electrostatic-Sandbox SDK.
@Electrostat-Lab Cairo, Egypt
jMonkeyEngine jMonkeyEngine
jMonkeyEngine is a developer friendly game engine written in Java. || Archive: https://github.com/jMonkeyEngine-archive
International