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Binary file modified cocos/platform/android/java/libs/EngineDataManager.jar
Binary file not shown.
Original file line number Diff line number Diff line change
Expand Up @@ -111,9 +111,9 @@ bool _isFpsChanged = false;
float _oldRealFps = 60.0f;

uint32_t _lowFpsCheckMode = 0; // 0: Continuous mode, 1: Average mode
float _lowRealFpsThreshold = 0.25f; // Unit: percentage (0 ~ 1)
float _lowRealFpsThreshold = 0.5f; // Unit: percentage (0 ~ 1)
std::chrono::steady_clock::time_point _lastTimeNotifyLevelByLowFps; // Only used in continuous mode
float _notifyLevelByLowFpsThreshold = 0.2f; // Unit: seconds, only used in continuous mode
float _notifyLevelByLowFpsThreshold = 0.5f; // Unit: seconds, only used in continuous mode
uint32_t _continuousLowRealFpsCount = 0; // Only used in continuous mode
uint32_t _continuousLowRealFpsThreshold = 1; // Only used in continuous mode
uint32_t _calculateAvgFpsCount = 0; // Only used in average mode
Expand Down Expand Up @@ -1223,38 +1223,38 @@ void EngineDataManager::nativeOnChangeLowFpsConfig(JNIEnv* env, jobject thiz, ji

void EngineDataManager::nativeOnChangeExpectedFps(JNIEnv* env, jobject thiz, jint fps)
{
// if (!_isSupported)
// return;

// if (fps < -1 || fps > 60)
// {
// LOGE("Setting fps (%d) isn't supported!", fps);
// return;
// }

// auto director = cocos2d::Director::getInstance();
// float defaultAnimationInterval = director->getAnimationInterval();

// int defaultFps = static_cast<int>(std::ceil(1.0f/defaultAnimationInterval));

// if (fps > defaultFps)
// {
// LOGD("nativeOnChangeExpectedFps, fps (%d) is greater than default fps (%d), reset it to default!", fps, defaultFps);
// fps = -1;
// }

// LOGD("nativeOnChangeExpectedFps, set fps: %d, default fps: %d", fps, defaultFps);

// if (fps > 0)
// {
// setAnimationIntervalBySystem(1.0f/fps);
// LOGD("nativeOnChangeExpectedFps, fps (%d) was set successfuly!", fps);
// }
// else if (fps == -1) // -1 means to reset to default FPS
// {
// setAnimationIntervalBySystem(-1.0f);
// LOGD("nativeOnChangeExpectedFps, fps (%d) was reset successfuly!", defaultFps);
// }
if (!_isSupported)
return;

if (fps < -1 || fps > 60)
{
LOGE("Setting fps (%d) isn't supported!", fps);
return;
}

auto director = cocos2d::Director::getInstance();
float defaultAnimationInterval = director->getAnimationInterval();

int defaultFps = static_cast<int>(std::ceil(1.0f/defaultAnimationInterval));

if (fps > defaultFps)
{
LOGD("nativeOnChangeExpectedFps, fps (%d) is greater than default fps (%d), reset it to default!", fps, defaultFps);
fps = -1;
}

LOGD("nativeOnChangeExpectedFps, set fps: %d, default fps: %d", fps, defaultFps);

if (fps > 0)
{
setAnimationIntervalBySystem(1.0f/fps);
LOGD("nativeOnChangeExpectedFps, fps (%d) was set successfuly!", fps);
}
else if (fps == -1) // -1 means to reset to default FPS
{
setAnimationIntervalBySystem(-1.0f);
LOGD("nativeOnChangeExpectedFps, fps (%d) was reset successfuly!", defaultFps);
}
}

void EngineDataManager::nativeOnChangeSpecialEffectLevel(JNIEnv* env, jobject thiz, jint level)
Expand Down