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Authentication Package for Unity

Install via Unity Package Manager:

  • Add "com.cdm.authentication": "https://github.com/cdmvision/authentication-unity.git#1.2.0" to your project's package manifest file in dependencies section.
  • Or, Package Manager > Add package from git URL... and paste this URL: https://github.com/cdmvision/authentication-unity.git#1.2.0

Example usage

You should create your client auth configuration:

// Also you can use your own client configuration. var auth = new GoogleAuth() { clientId = "...", redirectUrl = "...", scope = "openid email profile" };

Authentication session is created with auth configuration and a browser:

using var authenticationSession = new AuthenticationSession(auth, new StandaloneBrowser());

Also you can use different browsers for each platform by using cross platform browser:

var crossPlatformBrowser = new CrossPlatformBrowser(); var crossPlatformBrowser.platformBrowsers.Add(RuntimePlatform.WindowsEditor, new StandaloneBrowser()); var crossPlatformBrowser.platformBrowsers.Add(RuntimePlatform.WindowsPlayer, new StandaloneBrowser()); var crossPlatformBrowser.platformBrowsers.Add(RuntimePlatform.OSXEditor, new StandaloneBrowser()); var crossPlatformBrowser.platformBrowsers.Add(RuntimePlatform.OSXPlayer, new StandaloneBrowser()); var crossPlatformBrowser.platformBrowsers.Add(RuntimePlatform.IPhonePlayer, new ASWebAuthenticationSessionBrowser()); using var authenticationSession = new AuthenticationSession(auth, crossPlatformBrowser); // Opens a browser to log user in AccessTokenResponse accessTokenResponse = await authenticationSession.AuthenticateAsync(); // Authentication header can be used to make authorized http calls. AuthenticationHeaderValue authenticationHeader = accessTokenResponse.GetAuthenticationHeader(); // Gets the current acccess token, or refreshes if it is expired. accessTokenResponse = await authenticationSession.GetOrRefreshTokenAsync(); // Gets new access token by using the refresh token. AccessTokenResponse newAccessTokenResponse = await authenticationSession.RefreshTokenAsync(); // Or you can get new access token with specified refresh token (i.e. stored on the local disk to prevent multiple sign-in for each app launch) newAccessTokenResponse = await authenticationSession.RefreshTokenAsync("my_refresh_token");