Update AssetRegistryDependencyDataOffset when any table size changes #121
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There is an offset stored in AssetRegistryData, the AssetRegistryDependencyDataOffset. It is not correctly updated if any table precedes it has expanded or shrunk. See ReadPackageDataMain and WritePackageData in Unreal Engine code for more detail about this offset. This patch may not work for all cases, since it does not replicate the computation of the offset. It is based on the assumption that the difference between AssetRegistryDataOffset and AssetRegistryDependencyDataOffset usually does not change.