This repository was archived by the owner on Aug 16, 2023. It is now read-only.

Description
if (error == AAUDIO_ERROR_DISCONNECTED){
std::function<void(void)>
restartFunction = std::bind(&AudioEngine::restart,
static_cast<AudioEngine *>(userData));
new std::thread(restartFunction); }
Went over the whole file multiple times, and I can't find any difference from what is in your tutorial, but the block of text in the middle always shows an error