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Pull requests: Unity-Technologies/ml-agents
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Add option to PhysicsSensors to include angular velocities
#5771 opened Jul 29, 2022 by TV4Fun Loading…
Remove unused TouchedTarget() methods from examples
#5772 opened Aug 5, 2022 by TV4Fun Loading…
1 of 10 tasks
Fix serialization of RigidBodySensorComponents
#5780 opened Aug 18, 2022 by TV4Fun Loading…
1 of 10 tasks
Add ELO as completion criteria option for curriculum lessons
#5646 opened Dec 20, 2021 by jrupert-unity Loading…
5 of 10 tasks
Added adaptive learning rate feature.
#6180 opened Dec 13, 2024 by miguelalonsojr • Draft
4 of 10 tasks
Reverted webgl editor test to 2022.3 until further investigation.
#6089 opened Mar 20, 2024 by miguelalonsojr Loading…
1 of 10 tasks
tighten test_process_pixels_gray bound
#5690 opened Jan 24, 2022 by austereantelope Loading…
1 of 10 tasks
Added the "timeout_wait" parameter to the CLI ("--timeout-wait=").
#5812 opened Nov 13, 2022 by max-krichenbauer Loading…
2 of 10 tasks
Update references and links for Unity Internal Developer Portal
#6187 opened Jan 23, 2025 by opdude Loading…
Add depth map support for camera sensor
#6125 opened Jun 27, 2024 by clementinboittiaux Loading…
2 of 10 tasks
Change hard-coded 200f to m_PushBlockSettings.agentRotationSpeed; add…
#5851 opened Dec 22, 2022 by hughperkins Loading…
1 of 10 tasks
Missing reference in code example
#6184 opened Jan 7, 2025 by SimonDesbonnets Loading…
1 of 10 tasks
feat(project): Initialize UR16e pick and place project
#6258 opened Nov 10, 2025 by henry2craftman Loading…
6 of 10 tasks
Fix: data on both cuda:0 and cuda:1 when using --torch-device cuda:1
#6243 opened Sep 2, 2025 by robinDLFM Loading…
2 tasks done
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