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@chiririll
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I found an issue when I tried to create an object in prefab mode without any context object selected. I’ve added an extra check for the active PrefabStage, and if it exists, the parent is set to the root object of the prefab stage.

@TLabAltoh
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Thanks! I've confirmed the fix works. It seems the old implementation was leaving behind un-deletable junk in the scene whenever an SDFUI was added from the context menu without an object selected. I'm going to merge this right away.

@TLabAltoh TLabAltoh merged commit c2bb360 into TLabAltoh:master Oct 1, 2025
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