Highlights
- Pro
Stars
Audio playback and capture library written in C, in a single source file.
BasedInc / kiero
Forked from Rebzzel/kieroA modernized fork of the universal graphical hook
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
A knowledge hub for making native mods for Minecraft: Bedrock Edition
Fixes Minecraft Bedrock Edition's 1.21.121 mouse cursor escaping window issues
Nuake is a modern engine inspired by the Quake engine that integrates with Trenchbroom
Swim-Services / Commando-MV
Forked from CortexPE/CommandoA Multi-Version supporting Command Framework virion for PocketMine-MP
Swim-Services / CameraAPI-MV
Forked from kaxyum/CameraAPIa MultiVersion supporting Pocketmine-MP API to use CameraPacket
A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.
ReaLTaiizor is a .NET WinForms control library that offers a wide range of components and is user-friendly and design-focused.
Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.
The editor to Swim Engine, made hackishly with Winforms
A high-performance fork of Paper designed for large servers.
Advanced Open Source C++ Game Engine with multi-threaded Vulkan rendering
3D C++ Game Engine - yet another open source game engine
A game engine with an emphasis on real-time cutting-edge solutions
A simple framework for rapid prototyping on Vulkan or Direct3D 12
An immediate-mode 3D view gizmo for Dear ImGui, inspired by the navigation widgets found in Blender and Godot.
An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.
A collection of information and shaders showcasing from basic to advanced usage of MSDF (Multi-channel signed distance fields) for text rendering.
A PocketMine-MP virion to create and manage virtual inventories!
A tool to select chunks from Minecraft worlds for deletion or export.


