Fix the bug that heif_image_release
will release the bitmap buffer before CGImage dealloc and cause crash #12
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See #11
This only happened on real iPhone device but not simulator.
This is because of the wrong implementation of #10 .
heif_image_release
, will do afree
call to the bitmap buffer. At that time I only test the iPhone Simulator, but not real device. So I found it's OK.However, the better solution, it's to use the
CGDataProviderCreateWithData
theinfo
arg. We need to pass theheif_image
opaque pointer, and then using the API to release the bitmap buffer. So this always correct.