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TypeScript 13 1 Updated Nov 27, 2025

Compute-Less Clustered Lighting

JavaScript 62 3 Updated Apr 14, 2024

A port of AMD's Single Pass Downsampler for WebGPU

TypeScript 20 Updated Aug 3, 2025

The render portion of Sample Viewer (glTF-Sample-Viewer)

JavaScript 72 13 Updated Dec 18, 2025

Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

C++ 3,466 578 Updated Dec 8, 2025

Shadertoy for WebGPU compute shaders.

TypeScript 165 16 Updated Dec 12, 2025

Geometry processing for real-time pencil sketching

JavaScript 16 2 Updated May 21, 2021

babylon.js mmd loader and runtime

TypeScript 220 11 Updated Dec 5, 2025

Implementation of Crytek's Light Propagation Volumes algorithm in WebGL

JavaScript 60 13 Updated Oct 25, 2018
TypeScript 38 7 Updated Mar 4, 2025
JavaScript 76 9 Updated Jan 20, 2024

Fluid flow simulation using curl-noise

TypeScript 10 Updated Jun 18, 2024

GPT extension for VSCode

TypeScript 29 2 Updated Jan 16, 2023

Community managed visual editor for Babylon.js

TypeScript 1,004 274 Updated Dec 24, 2025

A multi-threaded, renderer independent, fully customizable TypeScript voxel engine.

TypeScript 247 22 Updated Nov 23, 2025

My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics

JavaScript 845 165 Updated Aug 25, 2025

Smoothed Particle Hydrodynamics Fluid Simulation

C++ 58 14 Updated Dec 11, 2014

SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.

C++ 1,783 316 Updated Nov 28, 2025

Babylon.js's documentation website

TypeScript 83 256 Updated Dec 23, 2025

Explore and Troubleshoot your WebGL scenes with ease.

TypeScript 1,532 181 Updated Dec 10, 2025

Rendering algorithms implemented in raw WebGL 2.

HTML 575 105 Updated Nov 13, 2018

Real-time PathTracing with global illumination and progressive rendering, all on top of the Babylon.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/Babylon.js-PathTracing-R…

JavaScript 75 12 Updated Jan 27, 2023

A sample app that demonstrates several techniques for rendering real-time shadow maps

C++ 959 79 Updated May 25, 2025

Mesh shatter library

C++ 24 2 Updated Dec 24, 2019

機械学習を用いていない日本語改行問題へのソリューション

JavaScript 160 8 Updated May 27, 2022

Babylonjs texture tools to generate pre-filtered environments and BRDF lookups

TypeScript 20 9 Updated Nov 27, 2025

Classic Tomb Raider open-source engine

C++ 3 Updated Aug 2, 2019

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS and WASM/WebGL

C++ 2 Updated Mar 2, 2020

Cloud rendering test

C# 937 197 Updated Feb 29, 2024

Some experimental rain and water drop effects in different scenarios using WebGL, by Lucas Bebber.

JavaScript 1,701 297 Updated Sep 12, 2022
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