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Add Gpu context.
TODO:
1、现有的GPU Allocator需要stream参数,因此GPUContext的初始化需要拆分为【不需要allocator资源的初始化】和【需要allocator资源(eigen_device,cudnn_workspace)的初始化】;(该行为与设计不一致,需在GPU Allocator修改后同步修改)
2、
SetDeviceAllocator接口名更改为SetAllocator;3、Pten下DeviceContext默认构造为空构造,(设置Allocator资源后)调用
Init()函数初始化资源,预测调用SetXxx函数使用;4、StreamCallback功能去除thread_pool头文件,使用std::async替代。