This Slimefun4 addon allows any server owner to add their own custom Slimefun machines!
Want to see what SlimeCustomizer can do? Visit play.royale-mc.com and take a look at their custom items! All showcase image credits go to Azakaturan.
Please report all bugs in the issue tracker.
- Download SlimeCustomizer via the Slimefun repo server
- Move the downloaded jar (SlimeCustomizer - DEV ... .jar) to your plugins folder, located at
\<YOUR_SERVER_LOCATION>\plugins - Start the server to generate the proper configuration files
- Stop the server
- Open the
categories.ymlfile, located at\<YOUR_SERVER_LOCATION>\plugins\SlimeCustomizerThe table below explains what each key does. If no items are in your category, it will not appear.
slime_customizer: type: normal category-name: "&cSlimeCustomizer" category-item: REDSTONE_LAMP nested_group: type: nested category-name: "&cSlimeCustomizer - Nested" category-item: BEDROCK sub_group: type: sub category-name: "&cSlimeCustomizer - Sub" category-item: DIRT parent: nested_group seasonal_group: type: seasonal category-name: "&cSlimeCustomizer - Seasonal" category-item: DIAMOND month: 9 locked_group: type: locked category-name: "&cSlimeCustomizer - Locked" category-item: DIAMOND parents: - slimefun:basic_machines | Key | Description |
|---|---|
| slime_customizer | The ID of the category. You can change this key! |
| type | The type of the category. |
| category-name | The name of the category that shows in the Slimefun guide. |
| category-item | The vanilla material ID or skull hash of the item that this category will use in the Slimefun guide. |
| tier | A number that indicates the position of this category in Slimefun Guide. Default: 3 |
The types of category:
normal: the category type that all current categories belong to. Can contain items. This is the default value.nested: a nested category can contain several sub categories, CANNOT contain items.sub: a sub category is belong to a nested category, can contain items. Required fields:parent: the id of a nested category (from SlimeCustomizer)
seasonal: a seasonal category will only appear in Slimefun Guide in a specified month. Required fields:month: the numerical month. 1 = Jan, 2 = Feb, and so on...
locked: a locked category cannot be opened until all parent categories are fully unlocked. Required fields:parents: the list of keys of parent categories. The key of a category is usually<plugin name>:<category name>. For example, the key of Basic Machines in Slimefun isslimefun:basic_machines.
- Open the
items.ymlfile, located at\<YOUR_SERVER_LOCATION>\plugins\SlimeCustomizerThe table below explains what each key does.
EXAMPLE_ITEM: category: slime_customizer item-type: CUSTOM item-name: "&bExample Item" item-lore: - "&7This is an example item!" - "&cSlimeCustomizer now supports multiline lore!" item-id: STICK item-amount: 1 placeable: false crafting-recipe-type: ENHANCED_CRAFTING_TABLE crafting-recipe: 1: type: VANILLA id: STICK amount: 1 2: type: NONE id: N/A amount: 1 3: type: NONE id: N/A amount: 1 4: type: VANILLA id: STICK amount: 1 5: type: NONE id: N/A amount: 1 6: type: NONE id: N/A amount: 1 7: type: NONE id: N/A amount: 1 8: type: NONE id: N/A amount: 1 9: type: NONE id: N/A amount: 1| Key | Description | Acceptable Inputs |
|---|---|---|
| EXAMPLE_ITEM | The ID of the item. You can change this key! | |
| category | The key of the category that this item will be under in the Slimefun guide. | |
| item-type | The type of item that you are registering. | CUSTOM (You define the name, lore, and type), SAVEDITEM (Load key from saveditems folder) |
| item-name | The name of the item. | |
| item-lore | The lore of the item. | |
| item-id | The vanilla ID or skull hash of the material this item will use. | |
| item-amount | The amount of this item crafted at once. | |
| placeable | If the item is placeable or not. DO NOT MAKE TOOLS PLACEABLE! | |
| crafting-recipe-type | The multiblock machine that this item will be crafted in. | ENHANCED_CRAFTING_TABLE, MAGIC_WORKBENCH, ARMOR_FORGE, COMPRESSOR, PRESSURE_CHAMBER, SMELTERY, ORE_CRUSHER, GRIND_STONE, NONE (Can not be crafted with multiblocks) |
| crafting-recipe.#.type | The type of item. | NONE (Empty spot, all other fields will be ignored), SLIMEFUN, SAVEDITEM |
| crafting-recipe.#.id | The id of the item. | |
| crafting-recipe.#.amount | The amount of the item. |
These items CAN be used in your custom machines/generators as well! All registered CUSTOM items can be referred to with their id under the type SLIMEFUN. If you want to use an item inside items.yml as a crafting component for another item, it the crafting component must be registered beforehand.
Slimefun items are tagged with a key in their metadata so that they are recognized by Slimefun. To make sure that your SAVEDITEMs do not have conflicts if they need to be recognized by other plugins, this tag is removed. CUSTOM items still have this tag. Because of this, using /sf give on a SAVEDITEM may interfere with other plugins since it will be tagged. To get the untagged version of this item, use /sc give instead.
- Open the
machines.ymlfile, located at\<YOUR_SERVER_LOCATION>\plugins\SlimeCustomizerThe table below explains what each key does.
EXAMPLE_MACHINE: category: slime_customizer machine-name: "&bExample Machine" machine-lore: - "&7This is an example machine!" block-type: FURNACE progress-bar-item: FLINT_AND_STEEL stats: energy-consumption: 16 energy-buffer: 64 crafting-recipe-type: ENHANCED_CRAFTING_TABLE crafting-recipe: 1: type: VANILLA id: IRON_BLOCK amount: 1 2: type: NONE id: N/A amount: 1 3: type: VANILLA id: IRON_BLOCK amount: 1 4: type: VANILLA id: IRON_BLOCK amount: 1 5: type: SLIMEFUN id: SMALL_CAPACITOR amount: 1 6: type: VANILLA id: IRON_BLOCK amount: 1 7: type: VANILLA id: IRON_BLOCK amount: 1 8: type: VANILLA id: IRON_BLOCK amount: 1 9: type: VANILLA id: IRON_BLOCK amount: 1 recipes: 1: speed-in-seconds: 5 input: 1: type: VANILLA id: IRON_INGOT amount: 9 2: type: NONE id: N/A amount: 1 output: 1: type: VANILLA id: IRON_BLOCK amount: 1 2: type: NONE id: N/A amount: 1 2: speed-in-seconds: 5 input: 1: type: SLIMEFUN id: GOLD_24K amount: 9 2: type: NONE id: N/A amount: 1 output: 1: type: SLIMEFUN id: GOLD_24K_BLOCK amount: 1 2: type: NONE id: N/A amount: 1| Key | Description | Acceptable Inputs |
|---|---|---|
| EXAMPLE_MACHINE | The ID of the machine. You can change this key! | |
| category | The key of the category that this item will be under in the Slimefun guide. | |
| machine-name | The name of the machine. | |
| machine-lore | The lore of the machine. | |
| block-type | The vanilla ID or skull hash of the material this item will use. | |
| progress-bar-item | The vanilla ID of the progress bar item. | |
| stats.energy-consumption | The amount of energy consumed by this machine per Slimefun tick. | |
| stats.energy-buffer | The amount of energy that can be stored in this machine. | |
| crafting-recipe-type | The multiblock machine that this item will be crafted in. | ENHANCED_CRAFTING_TABLE, MAGIC_WORKBENCH, ARMOR_FORGE, COMPRESSOR, PRESSURE_CHAMBER, SMELTERY, ORE_CRUSHER, GRIND_STONE, NONE (Can not be crafted with multiblocks) |
| crafting-recipe.#.type | The type of item. | NONE (Empty spot, all other fields will be ignored), VANILLA, SLIMEFUN, SAVEDITEM |
| crafting-recipe.#.id | The id of the item based on the type. | |
| crafting-recipe.#.amount | The amount of the item to use in the recipe. Enhanced Crafting Table only accepts 1. | |
| recipes.#.speed-in-seconds | The time it takes for the recipe to complete. | |
| recipes.#.input/output.#.type | The type of item. | NONE (Empty spot, all other fields will be ignored), VANILLA, SLIMEFUN, SAVEDITEM |
| recipes.#.input/output.#.id | The id of the item based on the type. | |
| recipes.#.input/output.#.amount | The amount of items. |
There can as many recipes as you want, but only be 2 inputs and 2 outputs for each recipe
- Open the
generators.ymlfile, located at\<YOUR_SERVER_LOCATION>\plugins\SlimeCustomizerThe table below explains what each key does.
EXAMPLE_GENERATOR: category: slime_customizer generator-name: "&bExample Generator" generator-lore: - "&7This is an example generator!" block-type: SKULLe707c7f6c3a056a377d4120028405fdd09acfcd5ae804bfde0f653be866afe39 progress-bar-item: FLINT_AND_STEEL stats: energy-production: 16 energy-buffer: 64 crafting-recipe-type: ENHANCED_CRAFTING_TABLE crafting-recipe: 1: type: VANILLA id: IRON_BLOCK amount: 1 2: type: NONE id: N/A amount: 1 3: type: VANILLA id: IRON_BLOCK amount: 1 4: type: VANILLA id: IRON_BLOCK amount: 1 5: type: SLIMEFUN id: COAL_GENERATOR amount: 1 6: type: VANILLA id: IRON_BLOCK amount: 1 7: type: VANILLA id: IRON_BLOCK amount: 1 8: type: VANILLA id: IRON_BLOCK amount: 1 9: type: VANILLA id: IRON_BLOCK amount: 1 recipes: 1: time-in-seconds: 5 input: type: VANILLA id: SPRUCE_SIGN amount: 1 output: type: NONE id: N/A amount: N/A 2: time-in-seconds: 10 input: type: VANILLA id: BEDROCK amount: 1 output: type: VANILLA id: BIRCH_PLANKS amount: 1| Key | Description | Acceptable Inputs |
|---|---|---|
| EXAMPLE_GENERATOR | The ID of the generator. You can change this key! | |
| category | The key of the category that this item will be under in the Slimefun guide. | |
| generator-name | The name of the generator. | |
| generator-lore | The lore of the generator. | |
| block-type | The vanilla ID or skull hash of the material this item will use. | |
| progress-bar-item | The vanilla ID of the progress bar item. | |
| stats.energy-production | The amount of energy produced by this generator per Slimefun tick. | |
| stats.energy-buffer | The amount of energy that can be stored in this machine. | |
| crafting-recipe-type | The multiblock machine that this item will be crafted in. | ENHANCED_CRAFTING_TABLE, MAGIC_WORKBENCH, ARMOR_FORGE, COMPRESSOR, PRESSURE_CHAMBER, SMELTERY, ORE_CRUSHER, GRIND_STONE, NONE (Can not be crafted with multiblocks) |
| crafting-recipe.#.type | The type of item. | NONE (Empty spot, all other fields will be ignored), VANILLA, SLIMEFUN, SAVEDITEM |
| crafting-recipe.#.id | The id of the item based on the type. | |
| crafting-recipe.#.amount | The amount of the item to use in the recipe. Enhanced Crafting Table only accepts 1. | |
| recipes.#.time-in-seconds | The time it takes for the recipe to complete. | |
| recipes.#.input/output.type | The type of item. | NONE (Empty spot, all other fields will be ignored), VANILLA, SLIMEFUN, SAVEDITEM |
| recipes.#.input/output.id | The id of the item based on the type. | |
| recipes.#.input/output.amount | The amount of items. |
- Open the
solar-generators.ymlfile, located at\<YOUR_SERVER_LOCATION>\plugins\SlimeCustomizerThe table below explains what each key does.
EXAMPLE_SOLAR_GENERATOR: category: slime_customizer generator-name: "&bExample Solar Generator" generator-lore: - "&7This is an example solar generator!" block-type: DAYLIGHT_DETECTOR stats: energy-production: day: 256 night: 128 crafting-recipe-type: ENHANCED_CRAFTING_TABLE crafting-recipe: 1: type: VANILLA id: BEDROCK amount: 1 2: type: NONE id: N/A amount: 1 3: type: VANILLA id: BEDROCK amount: 1 4: type: VANILLA id: IRON_BLOCK amount: 1 5: type: SLIMEFUN id: COAL_GENERATOR amount: 1 6: type: VANILLA id: IRON_BLOCK amount: 1 7: type: VANILLA id: IRON_BLOCK amount: 1 8: type: VANILLA id: IRON_BLOCK amount: 1 9: type: VANILLA id: IRON_BLOCK amount: 1| Key | Description | Acceptable Inputs |
|---|---|---|
| EXAMPLE_SOLAR_GENERATOR | The ID of the generator. You can change this key! | |
| category | The key of the category that this item will be under in the Slimefun guide. | |
| generator-name | The name of the generator. | |
| generator-lore | The lore of the generator. | |
| block-type | The vanilla ID or skull hash of the material this item will use. | |
| stats.energy-production.day | The amount of energy produced by this generator per Slimefun tick during daytime. | |
| stats.energy-production.day | The amount of energy produced by this generator per Slimefun tick during nighttime. | |
| crafting-recipe-type | The multiblock machine that this item will be crafted in. | ENHANCED_CRAFTING_TABLE, MAGIC_WORKBENCH, ARMOR_FORGE, COMPRESSOR, PRESSURE_CHAMBER, SMELTERY, ORE_CRUSHER, GRIND_STONE, NONE (Can not be crafted with multiblocks) |
| crafting-recipe.#.type | The type of item. | NONE (Empty spot, all other fields will be ignored), VANILLA, SLIMEFUN, SAVEDITEM |
| crafting-recipe.#.id | The id of the item based on the type. | |
| crafting-recipe.#.amount | The amount of the item to use in the recipe. Enhanced Crafting Table only accepts 1. |
- Open the
mob-drops.ymlfile, located at\<YOUR_SERVER_LOCATION>\plugins\SlimeCustomizerThe table below explains what each key does.
#READ THE WIKI BEFORE CREATING AN ITEM! https://github.com/NCBPFluffyBear/SlimeCustomizer/blob/master/README.md EXAMPLE_DROP: category: slime_customizer item-type: CUSTOM item-name: "&bExample Drop" item-lore: - "&7This is an example mob-drop!" - "&cExample drops are not obtainable" item-id: STICK item-amount: 1 mob: GHAST chance: 0 recipe-display-item: GHAST_SPAWN_EGG| Key | Description | Acceptable Inputs |
|---|---|---|
| EXAMPLE_DROP | The ID of the mob drop. You can change this key! | |
| category | The key of the category that this drop will appear under in the Slimefun guide. | |
| item-type | The type of item that you are registering. | CUSTOM (You define the name, lore, and type), SAVEDITEM (Load key from saveditems folder) |
| item-name | The name of the item. (Custom item types only) | |
| item-lore | The lore of the item. (Custom item types only) | |
| item-id | The vanilla ID or skull hash of the material this item will use. | |
| item-amount | The amount of this item dropped. | |
| mob | The type of mob that drops this item | |
| chance | The chance that the specified mob drops the item (0 - 100) | |
| recipe-display-item | The item that appears in the Slimefun guide's instructions on how to obtain this drop |
Want to use a skull texture instead of a block? Replace block-type with SKULL<hash>. Example provided in the generators config. How to create a skull hash: https://bukkit.org/threads/create-your-own-custom-head-texture.424286/
You can register any SlimeCustomizer component under preexisting categories.
- Use
/sc categoriesto find the category's ID, which will be located in the lore. - In any
categoryfield in SC configuration files, prefix the ID you have located withexisting:, i.e.existing:slimefun:misc.
SlimeCustomizer supports custom items! These can be from other plugins or even renamed/relored items!
- Hold the item you want to use in your hand
- Type
/sc saveitem(You must have the proper permissions to use this command)
The location of where your item is saved will appear in chat. You can rename this file to anything WITHOUT SPACES. This name will be used in your configs.
Example: Hold dirt, type /sc saveitem. Navigate to \plugins\SlimeCustomizer\saveditems and rename 0.yml to DIRT.yml
Your saved item can be used in crafting recipes, machine inputs/outputs, and generator inputs/outputs. For type, use SAVEDITEM and for id, use the file name.
1: type: SAVEDITEM id: DIRT - Shaped multiblock machines (ENHANCED_CRAFTING_TABLE, MAGIC_WORKBENCH, ARMOR_FORGE, PRESSURE_CHAMBER) will only accept recipe inputs with a stack size of 1.
- The speed/time and energy production/consumption that you configure may not line up exactly in game depending in your Slimefun tick delay. The lore is adaptive to show you to correct values according to real time.
- When the
typefor the crafting recipes or machine inputs/outputs is set to NONE, all of the fields below it can be omitted. - If you are updating SlimeCustomizer and new keys have been added, they may appear in different spots than in the examples provided above. Feel free to move them around.
- Names and lore can be colored using standard Minecraft chat color codes. Instead of using
§, use&before the color code. Ex:&4&lSlimeCustomizerwill display "SlimeCustomizer" in red (&4) and bold (&l). - Hex color codes are also supported. Ex: To make the word "text" appear in the color
#123456, use&x&1&2&3&4&5&6text, where the combination starts with&xand each follwing hex value has a&in front of it.
| Permission | Description |
|---|---|
| slimecustomizer.admin | Access to SlimeCustomizer admin commands |
| Command | Permission | Parameters | Description |
|---|---|---|---|
| saveitem | slimecustomizer.admin | Saves the item in your hand to a yml file. Read #saving-an-item for more info. | |
| give | slimecustomizer.admin | <player_name> <item_id> <amount> | Used to give an item to a player. |
| getsaveditem | slimecustomizer.admin | gui / <item_id> <player_name> <amount> | Used to get/give a saveditem. |
| categories | slimecustomizer.admin | Opens a GUI showing the namespacedkeys for all categories |
To be compatible with items from other addons, SlimeCustomizer softdepends the following:
- ChestTerminal
- ColoredEnderChests
- DyedBackpacks
- EcoPower
- ElectricSpawners
- ExoticGarden
- ExtraGear
- ExtraHeads
- HotbarPets
- luckyblocks-sf
- PrivateStorage
- SlimefunOreChunks
- SlimyTreeTaps
- SoulJars
- CommandOverride
- CS-CoreLib
- EmeraldEnchants2
- QuickMarket
- QuickSell
- RankPrefixPlus
- LiteXpansion
- MobCapturer
- SoundMuffler
- ExtraTools
- TranscEndence
- Liquid
- SFCalc
- SlimefunWarfare
- Slimy-Power-Suits
- FluffyMachines
- SlimyRepair
- InfinityExpansion
- FoxyMachines
- GlobalWarming
- DynaTech
- GeneticChickengineering
- HeadLimiter
- SlimeXpansion
- Barrels
- ClayTech
- FNAmplifications
- SMG
- EMC2
- Simple-Storage
- AlchimiaVitae
- SlimeTinker
- PotionExpansion
- FlowerPower
- Galactifun
- Element-Manipulation
- CrystamaeHistoria
- DankTech2
- Networks
- VillagerUtil
- MissileWarfare
- SensibleToolbox
It is highly unlikely that new addons will be added to this list. If you are making a new addon or own a private addon and wish to it in SlimeCustomizer, add the following to your plugin.yml
loadbefore: - SlimeCustomizerHave any questions? Join the Slimefun discord at https://discord.gg/slimefun/





