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Pull requests: CesiumGS/cesium-unreal
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Added the DoubleSidedCollisions property to the ACesium3DTileset actors
#1758 opened Nov 13, 2025 by GhisBntly Loading…
3 of 4 tasks
SceneCaptures: take the show-only / hidden list of actors into consideration
#1754 opened Nov 4, 2025 by Julot94 Loading…
2 of 5 tasks
Add option on ACesium3DTileset to disable automatic detection of ASceneCapture2D actors.
#1744 opened Oct 1, 2025 by byjtew Loading…
3 of 4 tasks
adding small function to control collision response by channel on Cesium3DTileset enhancement New feature or request
#1743 opened Oct 1, 2025 by V2iDanAbend Loading…
Function to Async Generate a Top Down silhouette of a Cesium3DTileset geometry enhancement New feature or request
#1739 opened Sep 26, 2025 by V2iDanAbend Loading…
Add linear interpolation option for voxel rendering
#1727 opened Aug 20, 2025 by j9liu Loading…
3 tasks
Add basic support for voxel rendering and styling
#1685 opened May 29, 2025 by j9liu Loading…
5 of 6 tasks
Access to glTF tuner and tuned tiles versions in the Unreal plugin
#1683 opened May 28, 2025 by GhisBntly Loading…
Solution to https://community.cesium.com/t/it-took-more-than-ten-seconds-to-exit/23354 problem
#1664 opened Apr 30, 2025 by newpeople123 Loading…
Add functions to get the approximate location of a tileset during runtime
#1458 opened Jun 18, 2024 by arbertrary Loading…
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