diff options
| author | Andrea Azzarone <azzaronea@gmail.com> | 2012-08-22 06:01:10 -0400 |
|---|---|---|
| committer | Tarmac <> | 2012-08-22 06:01:10 -0400 |
| commit | f722e1a178145ebfa3ed9b30550d1f191958cd21 (patch) | |
| tree | 80ff5b5beefc36787684ac8dd58dfcba795ec304 /unity-shared | |
| parent | 23bb038d712302bbd87400ed39530c31fd5cd016 (diff) | |
| parent | 5d505a99d2ecaf60a57d28909dd7320b88f8a72f (diff) | |
Use linear filtering to draw icons (when needed).. Fixes: https://bugs.launchpad.net/bugs/1036231. Approved by Tim Penhey.
(bzr r2607)
Diffstat (limited to 'unity-shared')
| -rw-r--r-- | unity-shared/IconRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/unity-shared/IconRenderer.cpp b/unity-shared/IconRenderer.cpp index aa3a9ccd5..32bef604b 100644 --- a/unity-shared/IconRenderer.cpp +++ b/unity-shared/IconRenderer.cpp @@ -522,7 +522,7 @@ void IconRenderer::RenderIcon(nux::GraphicsEngine& GfxContext, RenderArg const& nux::color::White, colorify, arg.alpha, - false, + force_filter, arg.icon->GetTransform(ui::IconTextureSource::TRANSFORM_IMAGE, monitor)); // draw overlay shine |
