diff options
| author | Andrea Azzarone <azzaronea@gmail.com> | 2016-04-01 23:11:41 +0000 |
|---|---|---|
| committer | CI Train Bot <ci-train-bot@canonical.com> | 2016-04-01 23:11:41 +0000 |
| commit | d872237c09cf53587478ab676878665b3a16e46a (patch) | |
| tree | a5687c6a60db271d8b4c12ca713d8701acda21f1 /shutdown | |
| parent | d8981a434a1f132568f0b5df5846144148366c63 (diff) | |
| parent | 1d1231365819e7de9c3fbbc1850619be6fe83b91 (diff) | |
Improve the "lock on suspend" logic to always keep in sync the inhibitor with the lockscreen.
Approved by: Marco Trevisan (TreviƱo) (bzr r4099)
Diffstat (limited to 'shutdown')
| -rw-r--r-- | shutdown/SessionController.h | 2 | ||||
| -rw-r--r-- | shutdown/SessionDBusManager.h | 6 | ||||
| -rw-r--r-- | shutdown/SessionView.h | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/shutdown/SessionController.h b/shutdown/SessionController.h index 59fe6a9c7..866bbfa3d 100644 --- a/shutdown/SessionController.h +++ b/shutdown/SessionController.h @@ -26,7 +26,7 @@ #include <Nux/BaseWindow.h> #include <Nux/HLayout.h> #include <NuxCore/Animation.h> -#include <UnityCore/SessionManager.h> +#include "UnityCore/SessionManager.h" #include "SessionView.h" diff --git a/shutdown/SessionDBusManager.h b/shutdown/SessionDBusManager.h index dbbb2bda9..0043566c0 100644 --- a/shutdown/SessionDBusManager.h +++ b/shutdown/SessionDBusManager.h @@ -20,9 +20,9 @@ #ifndef UNITYSHELL_SESSION_DBUS_MANAGER_H #define UNITYSHELL_SESSION_DBUS_MANAGER_H -#include <UnityCore/ConnectionManager.h> -#include <UnityCore/GLibDBusServer.h> -#include <UnityCore/SessionManager.h> +#include "UnityCore/ConnectionManager.h" +#include "UnityCore/GLibDBusServer.h" +#include "UnityCore/SessionManager.h" namespace unity { diff --git a/shutdown/SessionView.h b/shutdown/SessionView.h index 5e658ab1f..2b158e66e 100644 --- a/shutdown/SessionView.h +++ b/shutdown/SessionView.h @@ -26,7 +26,7 @@ #include <Nux/HLayout.h> #include <UnityCore/GLibSource.h> -#include <UnityCore/SessionManager.h> +#include "UnityCore/SessionManager.h" #include "unity-shared/EMConverter.h" #include "unity-shared/UnityWindowView.h" |
